Code for Neural Volume Reconstruction for Coherent Synthetic Aperture Sonar in SIGGRAPH 2023
☆24Oct 28, 2023Updated 2 years ago
Alternatives and similar repositories for Neural-Volumetric-Reconstruction-for-Coherent-SAS
Users that are interested in Neural-Volumetric-Reconstruction-for-Coherent-SAS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆69Aug 29, 2024Updated 2 years ago
- ☆30May 20, 2025Updated last year
- This is a custom real-time path tracer based on DirectX12.☆11Aug 19, 2022Updated 4 years ago
- Ada-LISTA: Learned Solvers Adaptive to Varying Models☆11Feb 18, 2020Updated 6 years ago
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆26Feb 1, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- , Underwater Visual Inertial Pressure SLAM (U-VIP SLAM), a new robust monocular visual-inertial-pressure, real-time state estimator, whic…☆36Oct 22, 2023Updated 2 years ago
- Accepted by WACV2025☆42Jun 12, 2026Updated 4 months ago
- Some ROS packages for SLAM☆11Jul 14, 2023Updated 3 years ago
- ☆35Aug 11, 2025Updated last year
- Source code release for Temporal Gradient-Domain Path Tracing [Manzi and Kettunen et al. 2016]☆16Mar 1, 2019Updated 7 years ago
- Project developed for the Computer Vision course unit in FEUP☆10Apr 27, 2021Updated 5 years ago
- Code release of the paper "Combining Resampled Importance and Projected Solid Angle Samplings for Many Area Light Rendering"☆11Jun 24, 2024Updated 2 years ago
- Precomputed Radiance Transfert (PRT)☆14Oct 7, 2017Updated 9 years ago
- [NeurIPS 2024] AV-Cloud: Spatial Audio Rendering Through Audio-Visual Cloud Splatting☆15Nov 22, 2025Updated 10 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆23Oct 18, 2024Updated last year
- Official implementation of Aquatic-GS: A Hybrid 3D Representation for Underwater Scenes☆18Oct 23, 2024Updated last year
- Helper tools for the radar scenes data set.☆88Jul 9, 2024Updated 2 years ago
- A very simple C# / Python wrapper to read and write various HDR and LDR image file formats.☆16Sep 2, 2026Updated last month
- Monte Carlo light scattering simulation for deep tissue imaging forward models.☆10Apr 19, 2021Updated 5 years ago
- Rebuttal code for SEGS-SLAM ICCV 2025☆18Jun 30, 2025Updated last year
- Official Implementation of "PMP: Learning to Physically Interact with Environments using Part-wise Motion Priors" (SIGGRAPH 2023)☆43Sep 20, 2024Updated 2 years ago
- Luminance-Contrast-Aware Foveated Rendering☆13Jun 19, 2025Updated last year
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Nov 25, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The presented codes allow you to reconstruct a 3D face using three 2D images.☆10May 3, 2019Updated 7 years ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆43Sep 12, 2023Updated 3 years ago
- Boosting Multi-view Stereo with Late Cost Aggregation☆14Jan 24, 2024Updated 2 years ago
- Optimal step non-rigid ICP registration algorithm for mesh registration☆13Oct 12, 2024Updated 2 years ago
- Unofficial implementation of NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis, using Flax with the Linen API☆13Sep 25, 2021Updated 5 years ago
- Standard libraries for audio processing, especially STFT and Spherical Harmonics decomposition of a soundfield.☆10Nov 29, 2021Updated 4 years ago
- Eikonal rendering + mitsuba☆17Oct 5, 2021Updated 5 years ago
- ☆13Oct 11, 2024Updated 2 years ago
- ReSTIR-GI implementation in Mitsuba3☆18Jul 17, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 3D reconstruction of a scene from a sequence of RGB and depth images in Matlab☆14Feb 16, 2020Updated 6 years ago
- Implementation of the paper "Mesh Denoising via L0 Optimization"☆22Jun 3, 2016Updated 10 years ago
- ROS package for MaixSense RGBD/ToF Sensor☆13Dec 31, 2024Updated last year
- [ICCV 2021] Repo for Photon-Starved Scene Inference using Single Photon Cameras☆15Jul 10, 2022Updated 4 years ago
- Saving canvas image data as .hdr file format.☆18Oct 10, 2018Updated 8 years ago
- 3D reconstruction from point cloud data using voxel based method☆10Nov 6, 2019Updated 6 years ago
- Self-Supervised Underwater Caustics Removal and Descattering via Deep Monocular SLAM☆23Updated this week