averrin / libmapgenLinks
Unity native plugin for procedural world generation
☆25Updated 6 years ago
Alternatives and similar repositories for libmapgen
Users that are interested in libmapgen are comparing it to the libraries listed below
Sorting:
- A Unity3D port of Baran Kahyaoglu's Map Generator - http://www.barankahyaoglu.com/blog/page/MapGenerator.aspx☆60Updated 13 years ago
- Powder Toy Game using Unity ECS☆51Updated 6 years ago
- Polygon Map generation based on Red Blob Games Article☆57Updated 3 years ago
- The Random Island Generator being developed for use in The Rogue Sea.☆71Updated 10 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆71Updated 4 years ago
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- Tutorials files for LibNoise.Unity☆61Updated 5 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆54Updated 6 years ago
- Map generator based on Voronoi diagrams.☆53Updated 7 years ago
- Procedural 2D tiled world generator made in Unity 3D.☆29Updated 8 years ago
- C# / Unity port of Joshua Tippetts Accidental Noise Library☆43Updated 8 years ago
- An attempt at a Voronoi based map generator.☆18Updated 11 years ago
- An RTS base building game about stripping resources from a planet.☆24Updated 11 months ago
- Create a logical grid on top of Unity's NavMesh☆30Updated 9 years ago
- Procedural generation of planets (or asteroids, etc.) using Unity.☆29Updated 9 years ago
- Voxel engine made in C# for Unity☆46Updated 5 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 6 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆54Updated 4 years ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 7 years ago
- Goal-Oriented Action Planning framework with examples for Unity (RUS).☆75Updated 5 years ago
- Procedural Terrain Generation using CPU workflow based on ECS, focused on performance☆97Updated 6 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆28Updated 4 months ago
- Repository containing exploratory samples of the Unity preview packages (DOTS and InputSystem).☆16Updated 5 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Minimal HTN AI implementation for Unity3d.☆29Updated 5 years ago
- [deprecated] A gameplay framework to simplify Unity development.☆45Updated 7 years ago
- A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.☆64Updated 3 years ago
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP☆12Updated 2 years ago
- ☆28Updated 4 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆40Updated 4 years ago