staff0rd / polygon-map-unity
An implementation of Polygon Map Generator in C# for Unity
☆199Updated 4 years ago
Alternatives and similar repositories for polygon-map-unity:
Users that are interested in polygon-map-unity are comparing it to the libraries listed below
- A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.☆340Updated 9 years ago
- A simple yet highly customisable tile mapping tool made for the Unity Engine☆156Updated 6 years ago
- A Voronoi Based Map Generator for Unity☆190Updated 3 years ago
- Unity Hex Tile Editor☆160Updated 6 years ago
- A Unity3D port of Baran Kahyaoglu's Map Generator - http://www.barankahyaoglu.com/blog/page/MapGenerator.aspx☆59Updated 13 years ago
- (WIP) Deterministic, Lockstep RTS Engine☆176Updated 5 years ago
- An event system for Unity Mecanim animation system☆148Updated 6 years ago
- Port of as3delaunay to C# for Unity☆153Updated 6 years ago
- An example of the Roguelike 2d game using EcsRx☆97Updated 9 months ago
- How to Adapt A* Pathfinding to a 2D Grid-Based Platformer☆162Updated 9 years ago
- Random library in C# for Unity3D☆158Updated 12 years ago
- A free framework for Unity that will help drastically increase the development speed and feature set of your games.☆247Updated 5 years ago
- Coherent noise library for Unity, a port of LibNoise. NOTE: I'm not actively maintaining or developing the project.☆428Updated 3 years ago
- 2D shader-based lighting system for Unity3D☆236Updated 6 years ago
- Blended lighting system for Unity that works with standard Sprites☆242Updated 6 years ago
- Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System☆149Updated 7 years ago
- Example Unity custom graph editor for editing skill trees.☆126Updated 9 years ago
- Samples for the 2D SpriteShape feature.☆209Updated 4 years ago
- Port of Triangle.NET for unity☆176Updated 7 years ago
- This is a simple and interactive Unity3d example project to show how to use Entitas☆205Updated last year
- Framework for Unity that includes lots of useful utility functions and helper classes.☆204Updated this week
- Procedural Generation Tilemaps with unity☆39Updated 9 years ago
- 实现Unity下的自定义地图生成,优化了自定义模块☆107Updated 9 years ago
- The Random Island Generator being developed for use in The Rogue Sea.☆71Updated 10 years ago
- Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.☆150Updated 2 years ago
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆163Updated 7 years ago
- The ECS project originally developed with Intel for GDC 2018☆152Updated 6 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆102Updated 6 years ago
- An unity editor extension for bitmap font.☆249Updated 3 years ago
- Unity3d Databinding, MVVM, Tasks, Localization☆281Updated 7 years ago