staff0rd / polygon-map-unityLinks
An implementation of Polygon Map Generator in C# for Unity
☆203Updated 5 years ago
Alternatives and similar repositories for polygon-map-unity
Users that are interested in polygon-map-unity are comparing it to the libraries listed below
Sorting:
- A Voronoi Based Map Generator for Unity☆197Updated 4 years ago
- Random library in C# for Unity3D☆160Updated 13 years ago
- A very simple 2d tile-based pathfinding for unity, with penalty supported☆144Updated 8 years ago
- An event system for Unity Mecanim animation system☆149Updated 7 years ago
- 2D shader-based lighting system for Unity3D☆239Updated 7 years ago
- A simple yet highly customisable tile mapping tool made for the Unity Engine☆157Updated 7 years ago
- A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.☆342Updated 10 years ago
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆163Updated 8 years ago
- A free framework for Unity that will help drastically increase the development speed and feature set of your games.☆257Updated 5 years ago
- How to Adapt A* Pathfinding to a 2D Grid-Based Platformer☆179Updated 10 years ago
- Port of as3delaunay to C# for Unity☆156Updated 6 years ago
- Rewrite of the Unity 2D Roguelike example using the Entitas Entity Component System☆150Updated 8 years ago
- Trying to recreate a simple RTS game using Unity and pure ECS☆241Updated 6 years ago
- Unity Hex Tile Editor☆169Updated 7 years ago
- A hex grid generation tool, for use in unity☆234Updated 6 years ago
- Advanced PSD importer for Unity3D☆176Updated 8 years ago
- ☆82Updated 9 years ago
- An tiny, improved coroutine API for the Unity game engine.☆128Updated 3 years ago
- Hexagon Grid Coordinate System for Unity/C#☆92Updated 11 years ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆208Updated 9 months ago
- Formation movement for Unity3D using standard Navmesh or A*Pathfinding☆90Updated 4 years ago
- Blended lighting system for Unity that works with standard Sprites☆245Updated 7 years ago
- This is a simple and interactive Unity3d example project to show how to use Entitas☆214Updated 2 years ago
- Port of Triangle.NET for unity☆182Updated 7 years ago
- Example Unity custom graph editor for editing skill trees.☆128Updated 9 years ago
- The ECS project originally developed with Intel for GDC 2018☆153Updated 6 years ago
- Robodash!☆216Updated 5 years ago
- An example of a simple performant sprite renderer using Unity's new ECS system☆138Updated 6 years ago
- ☆199Updated 6 years ago
- Bezier spline editor for Unity game engine☆149Updated 2 years ago