federicocasares / stratecamLinks
Open Source RTS Camera Script for Unity
☆74Updated 8 years ago
Alternatives and similar repositories for stratecam
Users that are interested in stratecam are comparing it to the libraries listed below
Sorting:
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- A CharacterController based controller for Unity's new Networking system☆93Updated 6 years ago
- Example integration of Unity's UNET HLAPI and Steamworks P2P networking using Steamworks.NET.☆75Updated 6 years ago
- A Utility-based framework for developing autonomous AI systems in Unity.☆91Updated 8 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆102Updated 6 years ago
- Behaviour tree editor for Unity3D☆118Updated 5 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago
- RTS style camera controller for Unity game engine☆71Updated 7 years ago
- Tutorials files for LibNoise.Unity☆62Updated 5 years ago
- Behavior Designer tasks/var types I've made for my own projects - scroll down for Read me- a few of these tasks use the assets "DoTween" …☆55Updated 6 years ago
- Unity platformer framework: IA, Ladders, Jumps, WallStick, WallJumps, Slopes, MovingPlatforms, OneWayPlatforms/Walls, Ropes and more...☆120Updated 8 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆88Updated 8 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆71Updated 8 years ago
- Goal-Oriented Action Planning framework with examples for Unity (RUS).☆76Updated 5 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆54Updated 7 years ago
- The Random Island Generator being developed for use in The Rogue Sea.☆71Updated 10 years ago
- ☆39Updated 9 years ago
- An attribute that let's you auto-load components☆61Updated 9 years ago
- An example implementation of NAT Punchthrough combined with Unity's UNet HLAPI.☆96Updated 8 years ago
- A simple behaviour tree implementation for Unity☆60Updated 4 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆71Updated 4 years ago
- 3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularl…☆115Updated 5 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆134Updated 4 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 11 years ago
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆62Updated 10 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆84Updated 4 years ago
- ☆77Updated 4 years ago
- A resolution independent pixel perfect camera for Unity☆124Updated 8 years ago
- An implementation of Singleton pattern for Unity MonoBehaviours.☆68Updated 9 years ago