augmentedperception / deepviewvideoLinks
☆30Updated 4 years ago
Alternatives and similar repositories for deepviewvideo
Users that are interested in deepviewvideo are comparing it to the libraries listed below
Sorting:
- A feature repo for exploring computer vision APIs for XR. Feature Lead: Blair MacIntyre☆53Updated 4 years ago
- Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explain…☆56Updated 2 weeks ago
- A WebVR volumetric video renderer that uses color-depth based videos hosted on Vimeo.☆88Updated last month
- A proposal for adding lighting estimation API to WebXR Device API. Feature lead: Kip Gilbert☆38Updated 2 weeks ago
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆89Updated 2 years ago
- A virtual keyboard heavily inspired by Google's Gboard. Build with WebXR/VR in mind.☆21Updated 5 years ago
- Adds physics to WebXR☆22Updated 3 years ago
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆42Updated 2 weeks ago
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆73Updated 3 months ago
- A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.☆32Updated 4 years ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆95Updated 2 weeks ago
- Place a real mesh with UV on your face and render with Three!☆23Updated 5 years ago
- An effort to port Tilt Brush to WebXR.☆47Updated 4 years ago
- Variant of WebGL 2 particles demo tuned for WebXR☆34Updated last month
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- A ThreeJS extension for live "Green Screening" of video☆33Updated 9 years ago
- 🌐 Plugin for rendering 6DOF equirectangular 360 images and videos with depthmaps☆76Updated last year
- INACTIVE - A JS implementation of WebXR used *only* in Mozilla's WebXR Viewer☆71Updated last year
- A brief overview of techniques for optimizing 3D scenes for WebXR☆21Updated 2 years ago
- 🎞 A plugin for using Depthkit's volumteric captures in Three.js☆32Updated last year
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- A ThreeJS extension that lets you take standard and equirectangular screenshots of a scene☆20Updated 9 years ago
- A collection of VR-ready shader worlds☆49Updated 4 years ago
- Additions to WebXR Device API for exposing detected planes.☆74Updated 2 weeks ago
- a friendly, powerful WebXR prototyping engine☆26Updated 2 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆42Updated this week
- WebXR for Looking Glass displays☆73Updated last year
- DOM2AFrame library to render HTML/CSS in WebVR☆24Updated 8 years ago
- Pet Me!☆20Updated last month
- An implementation of openvdb in javascript☆48Updated 4 years ago