augmentedperception / deepviewvideoLinks
β30Updated 4 years ago
Alternatives and similar repositories for deepviewvideo
Users that are interested in deepviewvideo are comparing it to the libraries listed below
Sorting:
- π A plugin for using DepthKit's volumteric captures in Three.jsβ89Updated 2 years ago
- A proposal for adding lighting estimation API to WebXR Device API. Feature lead: Kip Gilbertβ38Updated 4 months ago
- A feature repo for exploring computer vision APIs for XR. Feature Lead: Blair MacIntyreβ53Updated 4 years ago
- Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainβ¦β56Updated 5 months ago
- A WebVR volumetric video renderer that uses color-depth based videos hosted on Vimeo.β88Updated last week
- A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.β32Updated 4 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.β41Updated 2 weeks ago
- π Plugin for rendering 6DOF equirectangular 360 images and videos with depthmapsβ76Updated last year
- A collection of VR-ready shader worldsβ49Updated 4 years ago
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialeckiβ73Updated last month
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access throughβ¦β41Updated 5 months ago
- A ThreeJS extension that lets you take standard and equirectangular screenshots of a sceneβ20Updated 9 years ago
- Place a real mesh with UV on your face and render with Three!β22Updated 5 years ago
- A virtual keyboard heavily inspired by Google's Gboard. Build with WebXR/VR in mind.β21Updated 5 years ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-β¦β74Updated 5 months ago
- An effort to port Tilt Brush to WebXR.β47Updated 4 years ago
- A ThreeJS extension for live "Green Screening" of videoβ33Updated 9 years ago
- A proposal for favicon support for a new data type. Feature lead: Rik Cabanierβ13Updated 4 years ago
- Adds physics to WebXRβ22Updated 3 years ago
- A repo for discussing and capturing information about cross-API aspects of augmented realityβ15Updated 4 years ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)β94Updated 2 months ago
- Aiding the visually impaired through real time augmented reality, AI object detection, WebGL shaders effects such as edge detection, and β¦β33Updated 5 years ago
- β36Updated 4 years ago
- A class for interpolation of position, rotation, and scale for networked THREE.js objects.β26Updated 2 years ago
- A free, fast, cross-platform volumetric codec for everyone.β116Updated last year
- Enables functionality for VR videos, including 360, stereoscopic, 3D objects, interaction and control, crosshairs, and ambisonic audio.β22Updated 8 years ago
- INACTIVE - http://mzl.la/ghe-archive - Library to build WebXR experiences with three.jsβ116Updated 6 years ago
- WebXR for Looking Glass displaysβ72Updated last year
- No longer maintained! Please move to https://github.com/Looking-Glass/looking-glass-webxrβ17Updated 3 years ago
- π A plugin for using Depthkit's volumteric captures in Three.jsβ32Updated last year