immersive-web / depth-sensingLinks
Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainer.md
☆56Updated last month
Alternatives and similar repositories for depth-sensing
Users that are interested in depth-sensing are comparing it to the libraries listed below
Sorting:
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆74Updated 3 months ago
- Additions to WebXR Device API for exposing detected planes.☆74Updated last month
- A feature repo for exploring computer vision APIs for XR. Feature Lead: Blair MacIntyre☆53Updated 4 years ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆95Updated last month
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆42Updated last month
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆108Updated 4 months ago
- Repository for the WebXR Augmented Reality Module☆117Updated 8 months ago
- ☆79Updated last month
- Repo for immersiveweb.dev☆106Updated 2 months ago
- The site and content for the Immersive Web Weekly newsletter☆31Updated 3 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆42Updated 2 weeks ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆133Updated 2 years ago
- WPT testing API for WebXR☆14Updated last month
- A-Frame slice9 component☆28Updated 4 years ago
- A virtual keyboard heavily inspired by Google's Gboard. Build with WebXR/VR in mind.☆21Updated 5 years ago
- An experimental project for online collaboration (WebXR, Three.js, WebRTC, multiplayer, positional audio)☆41Updated 4 years ago
- Framework Agnostic Hand tracking for WebXR☆104Updated 3 weeks ago
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 3 years ago
- A repo for discussing and capturing information about cross-API aspects of augmented reality☆15Updated 4 years ago
- ☆50Updated last month
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆89Updated 2 years ago
- Starter repo for THREE.js Locomotion☆37Updated 4 years ago
- A collection of VR-ready shader worlds☆49Updated 4 years ago
- INACTIVE - A library that combines the Web geolocation API with WebXR to support geospatial AR☆37Updated 2 years ago
- Repository for the <model> tag. Feature leads: Brandel Zachernuk and Laszlo Gombos☆81Updated this week
- A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.☆32Updated 5 years ago
- Variant of WebGL 2 particles demo tuned for WebXR☆34Updated last month
- Adds physics to WebXR☆22Updated 3 years ago
- Send links to your XR headset, hassle free.☆36Updated 11 months ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆55Updated last month