immersive-web / depth-sensingLinks
Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainer.md
☆56Updated 6 months ago
Alternatives and similar repositories for depth-sensing
Users that are interested in depth-sensing are comparing it to the libraries listed below
Sorting:
- A feature repo for exploring computer vision APIs for XR. Feature Lead: Blair MacIntyre☆53Updated 4 years ago
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆73Updated 2 months ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆95Updated this week
- Additions to WebXR Device API for exposing detected planes.☆74Updated last week
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆42Updated 6 months ago
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆108Updated 2 months ago
- ☆79Updated 5 months ago
- Variant of WebGL 2 particles demo tuned for WebXR☆34Updated last week
- Repository for the WebXR Augmented Reality Module☆117Updated 7 months ago
- A repo for discussing and capturing information about cross-API aspects of augmented reality☆15Updated 4 years ago
- A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.☆32Updated 4 years ago
- A-Frame slice9 component☆28Updated 4 years ago
- Repository for the WebXR Gamepads Module☆35Updated 4 months ago
- The site and content for the Immersive Web Weekly newsletter☆31Updated 3 years ago
- An experimental project for online collaboration (WebXR, Three.js, WebRTC, multiplayer, positional audio)☆41Updated 4 years ago
- WPT testing API for WebXR☆14Updated 2 weeks ago
- INACTIVE - A library that combines the Web geolocation API with WebXR to support geospatial AR☆37Updated 2 years ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆132Updated 2 years ago
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆89Updated 2 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆42Updated 2 weeks ago
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 3 years ago
- Framework Agnostic Hand tracking for WebXR☆103Updated 4 months ago
- Repo for immersiveweb.dev☆104Updated last month
- WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste☆27Updated 2 years ago
- A collection of VR-ready shader worlds☆49Updated 4 years ago
- A proposal for adding lighting estimation API to WebXR Device API. Feature lead: Kip Gilbert☆38Updated 5 months ago
- INACTIVE - A JS implementation of WebXR used *only* in Mozilla's WebXR Viewer☆71Updated last year
- For work toward a feature in WebXR to geo-align coordinate systems. Feature lead: Blair MacIntyre☆37Updated 3 years ago
- ☆50Updated 4 months ago
- Send links to your XR headset, hassle free.☆34Updated 10 months ago