au-z / node-editor
A highly extensible node editor inspired by Blender.
β39Updated 2 years ago
Alternatives and similar repositories for node-editor:
Users that are interested in node-editor are comparing it to the libraries listed below
- WebGL node-driven procedural material generator prototypeβ32Updated last year
- Automatic UV Unwrapping Library for Dust3Dβ86Updated 4 years ago
- π A node-based editor for experimenting with signed distance fields and raymarching.β60Updated 4 years ago
- rGWB: A basic solid modeler for Polyhedral 2-Manifold solids. Split, explode and boolean operations supported.β21Updated 6 years ago
- Bounding Interval Hierarchy and Bounding Volume Hierarchy for Node.jsβ22Updated 7 years ago
- Realtime path tracing via WebGPU compute shadersβ114Updated last year
- β24Updated 11 months ago
- Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. Itβ¦β290Updated 3 years ago
- A GPU-parallel Marching Cubes implementation using WebGPUβ58Updated 10 months ago
- A WebGL2 Enterprise PBR sample rendererβ144Updated 2 years ago
- An interactive, experimental, pathtracer implemented using desktop WebGPU.β32Updated 9 months ago
- An experiment in writing algebraic constraint solvers for 3D CADβ58Updated 4 years ago
- β14Updated 2 months ago
- Offline Shader Editor with many cool featuresβ276Updated last month
- Signed Distance Function Sculptingβ53Updated 7 years ago
- Blender mockups in web formatβ59Updated 4 years ago
- Node-based editor for SVG Filtersβ43Updated 4 years ago
- Boundary representation volume modeling in TypeScript.β20Updated last year
- WebGPU Pathtracer implementationβ37Updated 2 months ago
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurfaceβ90Updated 2 years ago
- Realtime viewport render engine for Blender 2.8+β35Updated 4 years ago
- β142Updated 3 years ago
- A realtime lab software for experimentation around 3D modelsβ58Updated 7 months ago
- A starter kit and reference for writing advanced Blender add-onsβ39Updated 4 years ago
- WebGPU Data-Parallel Block-Compressed Marching Cubes Isosurface Extractionβ56Updated last year
- Chromium build with hardware accelerated ray tracingβ60Updated 4 years ago
- Utilities to manipulate spherical imagesβ69Updated 6 years ago
- β37Updated 2 weeks ago
- Physically based Monte Carlo renderer written in C++β31Updated 3 years ago
- VS Code extension that adds the ability to debug and preview shadersβ96Updated 3 years ago