au-z / node-editorLinks
A highly extensible node editor inspired by Blender.
☆42Updated 2 years ago
Alternatives and similar repositories for node-editor
Users that are interested in node-editor are comparing it to the libraries listed below
Sorting:
- WebGL node-driven procedural material generator prototype☆33Updated last year
- Blender mockups in web format☆59Updated 4 years ago
- OSL to GLSL converter☆40Updated 4 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 5 years ago
- Realtime viewport render engine for Blender 2.8+☆35Updated 4 years ago
- A starter kit and reference for writing advanced Blender add-ons☆39Updated 4 years ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆167Updated 2 years ago
- Automatic UV Unwrapping Library for Dust3D☆87Updated 5 years ago
- Ryven plugin for Blender☆21Updated 3 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆38Updated 2 years ago
- VS Code extension that adds the ability to debug and preview shaders☆97Updated 4 years ago
- Offline Shader Editor with many cool features☆279Updated 3 months ago
- voxel-based generative geometry☆14Updated 5 years ago
- Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library☆78Updated 2 years ago
- Extra nodes for Sverchok☆60Updated 4 months ago
- A port of CGAL to Javascript☆37Updated 8 years ago
- ☆14Updated 4 months ago
- repository of Blender python code templates for VScode extension☆53Updated 6 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆51Updated 7 months ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆60Updated last year
- Project Heatstroke☆37Updated 7 years ago
- Chromium build with hardware accelerated ray tracing☆60Updated 5 years ago
- Custom compositor nodes for Blender☆71Updated 7 years ago
- Boundary representation volume modeling in TypeScript.☆20Updated last year
- An example of marching cubes in WebGL, using Rust + WebASM to compute the isosurface☆92Updated 2 years ago
- Blender shaders☆20Updated 6 years ago
- ☆142Updated 3 years ago
- Possumwood is a graph-based procedural authoring tool, in concept not dissimilar to popular CG packages like Houdini, Blender or Maya. It…☆291Updated 3 years ago
- A simple visual scripting based 3D modeling application.☆118Updated 4 years ago
- WebRays - Ray Tracing on the Web☆69Updated 3 years ago