Keavon / Brush-Nodes
WebGL node-driven procedural material generator prototype
☆30Updated last year
Alternatives and similar repositories for Brush-Nodes:
Users that are interested in Brush-Nodes are comparing it to the libraries listed below
- ☆61Updated 6 years ago
- Project Heatstroke☆37Updated 7 years ago
- Wrapper for Web Workers for easily running a function from the client without serving the worker a script☆18Updated last year
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 4 years ago
- WebGL dunes demo☆37Updated last year
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆29Updated 2 years ago
- Javascript/WebGL2 port of https://github.com/mxgmn/ConvChain☆30Updated 6 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆47Updated 7 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Updated 4 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆50Updated 7 years ago
- cables and boxes with Threejs node API☆11Updated 2 years ago
- My personal WebGPU based 3D renderer☆39Updated 4 years ago
- 💎 A WebGL example of image adjustment / effects shaders found in Photoshop, other image editors and game engines.☆98Updated 2 years ago
- An experimental voxel engine.☆46Updated last year
- Realtime editor for creating webgl shaders☆28Updated 4 years ago
- SDF Physics☆43Updated 3 years ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆58Updated 10 months ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- Virtual Texturing for three.js☆35Updated 10 years ago
- Javascript Blender file parser☆90Updated 9 months ago
- IBL map converter for PBR☆47Updated 3 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆49Updated 10 months ago
- ☆28Updated 8 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with polar / spherical coordinate functions☆13Updated 2 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- 2d and 3d Voronoi noise functions, packed for glslify☆88Updated 7 years ago
- ☆33Updated 7 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 6 months ago