Keavon / Brush-NodesLinks
WebGL node-driven procedural material generator prototype
☆33Updated last year
Alternatives and similar repositories for Brush-Nodes
Users that are interested in Brush-Nodes are comparing it to the libraries listed below
Sorting:
- Simple glsl-path tracer made in webGL2 + threejs☆66Updated 6 years ago
- Javascript Blender file parser☆89Updated 3 months ago
- WebGL dunes demo☆38Updated 2 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆85Updated 8 years ago
- Low-level graphics for the web☆50Updated last year
- ☆39Updated 4 years ago
- WebGL game engine☆51Updated last year
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with polar / spherical coordinate functions☆13Updated 3 years ago
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆43Updated last week
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with functions (cylindrical coordinates)☆41Updated 3 years ago
- ☆17Updated 2 years ago
- 💎 A WebGL example of image adjustment / effects shaders found in Photoshop, other image editors and game engines.☆100Updated 3 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆64Updated last year
- The first real-time pathtraced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/AntiGravity-Pool/AntiG…☆18Updated last week
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Updated 4 years ago
- Project Heatstroke☆37Updated 8 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆61Updated 5 years ago
- ☆46Updated 4 years ago
- An implementation of openvdb in javascript☆49Updated 4 years ago
- ☆39Updated 8 years ago
- INACTIVE - MOZ_text glTF Extension☆17Updated 5 years ago
- A real-time path traced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/PathTracedPong/Path_Traced_Pon…☆16Updated last week
- Virtual Texturing for three.js☆37Updated 11 years ago
- Node-based editor for SVG Filters☆53Updated 5 years ago
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- A barebones PBR Renderer For Nodes.io from SimonHarrisCo blog post☆12Updated 3 years ago
- WebGL Voxel Cone Tracing☆49Updated 7 years ago
- Wrapper for Web Workers for easily running a function from the client without serving the worker a script☆18Updated 2 years ago
- ☆56Updated 4 years ago
- Rendering, compute, GPU experiments☆34Updated 5 years ago