Keavon / Brush-NodesLinks
WebGL node-driven procedural material generator prototype
β33Updated last year
Alternatives and similar repositories for Brush-Nodes
Users that are interested in Brush-Nodes are comparing it to the libraries listed below
Sorting:
- π A node-based editor for experimenting with signed distance fields and raymarching.β60Updated 5 years ago
- Compute any logic or data transformation using visual nodes!β14Updated last year
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processingβ30Updated 2 years ago
- three.js addon, to produce almost infinite many time-varying geometries / buffer geometries with polar / spherical coordinate functionsβ13Updated 2 years ago
- Node-based editor for SVG Filtersβ45Updated 4 years ago
- Rust-based three.js implementation using wasm + webgpuβ10Updated 3 years ago
- WebGL dunes demoβ37Updated last year
- π A WebGL example of image adjustment / effects shaders found in Photoshop, other image editors and game engines.β99Updated 2 years ago
- Demos and experiments in WebGPU technology. Focus on compute shaders.β39Updated 2 months ago
- A GPU-parallel Marching Cubes implementation using WebGPUβ60Updated last year
- WebGL 2.0 GPGPU compute library for JavaScript.β35Updated 3 years ago
- Low-level graphics for the webβ48Updated 9 months ago
- Virtual Texturing for three.jsβ36Updated 10 years ago
- A javascript & webgl voxel path tracer.β55Updated 6 years ago
- SDF Physicsβ44Updated 3 years ago
- A barebones PBR Renderer For Nodes.io from SimonHarrisCo blog postβ12Updated 3 years ago
- Chromium build with hardware accelerated ray tracingβ60Updated 5 years ago
- TypeScript implementation of the Observer patternβ18Updated 3 weeks ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built withβ¦β48Updated 8 years ago
- β46Updated 4 years ago
- fontpage texture generator for use in shadersβ21Updated 8 years ago
- β61Updated 6 years ago
- A 3D modeling and rendering programming language utilizing SDFs.β59Updated 3 weeks ago
- Project Heatstrokeβ37Updated 7 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirleyβ18Updated 4 years ago
- Comparisons of shaders across multiple APIsβ23Updated 2 years ago
- WebGPU Pathtracer implementationβ37Updated 3 months ago
- WebGL Voxel Cone Tracingβ47Updated 7 years ago
- VS Code extension that adds the ability to debug and preview shadersβ97Updated 4 years ago
- A WGSL compiler with linking and multi-format output.β17Updated 3 months ago