artnas / Python-Map-Generator
Generates procedural maps using perlin noise. My first python project
☆26Updated 8 years ago
Alternatives and similar repositories for Python-Map-Generator:
Users that are interested in Python-Map-Generator are comparing it to the libraries listed below
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆46Updated 5 years ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆51Updated 4 years ago
- A python worldgen project☆34Updated 2 years ago
- Generate political maps using voronoi diagrams☆23Updated last year
- Procedural map creator☆89Updated 6 months ago
- ☆15Updated 8 years ago
- Softly Into the Night: sci-fi survival/dystopian Rogue-like, built using Python 3, tcod, and esper. ASCII UI, versatile Entity Component …☆13Updated 2 years ago
- Procedural Generation☆21Updated 8 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆46Updated 5 years ago
- Node-Oriented Procedural Engine☆33Updated last year
- Plate simulation for python (wrapper of an existing C library)☆14Updated this week
- An implementation of heightmap-based terrain generation algorithms.☆34Updated 5 years ago
- An open source terrain generation suite.☆41Updated 4 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- ☆40Updated 5 years ago
- Produces a simulated history of a fake, randomly generated world.☆24Updated 4 years ago
- Different Implementations of 2D Procedural Maps☆20Updated 7 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 3 years ago
- InfiniMap - (Nearly) Infinite Maps☆27Updated last month
- Procedural world generator written in C++. Uses SFML for map rendering.☆36Updated 5 years ago
- Daggerfall engine implemented in C#.☆11Updated 11 years ago
- A Python-based hexagonal world map generator☆154Updated 4 years ago
- Normans Sky made for lowrezjam '16☆88Updated 3 years ago
- A world generator that is based on Voronoi diagrams☆84Updated last year
- A roguelike written in Python adhering to ECS☆32Updated 4 years ago
- Perlin Noise Hex Map☆130Updated 4 years ago
- Fantasy Worlds Procedurally Generated☆179Updated 6 years ago
- CityGenerator is a tool for generating a setting for Fantasy Roleplaying games.☆128Updated 7 years ago
- A stylized procedural planet generator written in Godot 3.0.☆214Updated 4 years ago
- Post-apocalyptic action roguelike with a focus on inventory management and gun-based combat.☆71Updated 3 years ago