Generates procedural maps using perlin noise. My first python project
☆27Aug 22, 2016Updated 9 years ago
Alternatives and similar repositories for Python-Map-Generator
Users that are interested in Python-Map-Generator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sharp Blending for Terrain Textures, using Texture FilterMode.Point☆14May 20, 2017Updated 9 years ago
- A generator of roguelike style terrain maps made for fun.☆24Sep 9, 2019Updated 6 years ago
- ☆16Jan 29, 2026Updated 3 months ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆52Aug 10, 2020Updated 5 years ago
- Procedural city and terrain map generator on Unity3D | University project for Artificial Intelligence for Videogames course☆16Oct 4, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Exciting Showcase! My C# Unity Classes for a Google Firebase Database with UI handling and Authentication☆11May 8, 2023Updated 3 years ago
- procedural terrain generation tool on Unity☆16Aug 5, 2024Updated last year
- A voxel based MVC game engine for SCIENCE!☆34Feb 19, 2013Updated 13 years ago
- Simple 2-player 3D air hockey game developed in Unity☆14Mar 15, 2020Updated 6 years ago
- Perlin Noise Hex Map☆134Apr 2, 2020Updated 6 years ago
- A web application to visualize the history files produced by csv☆13Aug 31, 2014Updated 11 years ago
- PWTECH (Point-Cloud World Render Technology)☆24Jul 30, 2019Updated 6 years ago
- GitHub style Markdown to HTML converter with a simple API☆29Apr 20, 2026Updated last month
- Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles☆30May 16, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- This is a tool for using a simplified genetics system to generate inheritable traits for DnD characters.☆22Feb 11, 2022Updated 4 years ago
- Ultimate Go Library Collection. Base taken from http://go-lang.cat-v.org/pure-go-libs (No longer maintained). Made for contribution. Pull…☆28Dec 16, 2013Updated 12 years ago
- ☆13Feb 19, 2017Updated 9 years ago
- A collection of widgets that are built on top of bevy and the ECS pattern.☆14Sep 2, 2022Updated 3 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆47May 12, 2019Updated 7 years ago
- A practical starter for cross-platform OpenGL applications☆12Aug 3, 2020Updated 5 years ago
- A node.js engine to support turn-based games.☆20Feb 19, 2012Updated 14 years ago
- Sample project for deploying Windows Azure projects.☆12Aug 7, 2011Updated 14 years ago
- Hardware accelerated voxel ray marching☆40Oct 26, 2020Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- 2xsaiko's tech mod☆13May 4, 2020Updated 6 years ago
- Employee farewell letter generator.☆16Aug 13, 2015Updated 10 years ago
- Different Implementations of 2D Procedural Maps☆21Aug 22, 2017Updated 8 years ago
- Nice efficient console for Unity☆13Jul 19, 2016Updated 9 years ago
- Procedural, hexagonal map generator and editor for Unity☆17Aug 5, 2020Updated 5 years ago
- Create a logical grid on top of Unity's NavMesh☆28Jan 20, 2016Updated 10 years ago
- A very simple prototype for a basic OpenCL host and kernel code☆13Mar 28, 2017Updated 9 years ago
- Execute async code in chronological order. The sequence module of FuturesJS (Browser, Node.js, Bower, and Pakmanager)☆16Jun 25, 2014Updated 11 years ago
- ☆16Oct 4, 2014Updated 11 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- experimental 3D voxel engine, uses different derivatives of dual contouring algorithm☆12Jun 13, 2018Updated 7 years ago
- Accompanying source code for my bachelor's thesis "Animated Sparse Voxel Octrees".☆46Apr 22, 2023Updated 3 years ago
- Voxel Editor and Game in One☆46Nov 8, 2019Updated 6 years ago
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆74Feb 15, 2021Updated 5 years ago
- Example application using Sails (& Waterline) Multitenancy support. (Unmaintained, proof-of-concept)☆14Jan 23, 2015Updated 11 years ago
- Slice a MagicaVoxel project into smaller volumes☆18Nov 25, 2021Updated 4 years ago
- Signed distance field computations for meshes☆12Oct 7, 2014Updated 11 years ago