apple / ml-neilf
☆126Updated 2 years ago
Alternatives and similar repositories for ml-neilf:
Users that are interested in ml-neilf are comparing it to the libraries listed below
- ☆101Updated last year
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆158Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆184Updated last year
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆173Updated last year
- Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decomposition - NeurIPS2021☆101Updated 2 years ago
- Code release for NeRFReN: Neural Radiance Fields with Reflections (CVPR 2022).☆138Updated 2 years ago
- My Modification to vanilla 3D Gaussians☆125Updated 10 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆77Updated last year
- FIPT: Factorized Inverse Path Tracing☆48Updated 2 weeks ago
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆223Updated 2 years ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆125Updated 2 years ago
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆272Updated 8 months ago
- An unofficial pytorch implementation of BakedSDF☆194Updated last year
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆76Updated last year
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆54Updated 9 months ago
- NPBG++: Accelerating Neural Point-Based Graphics☆86Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆154Updated 4 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆89Updated last year
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆79Updated last year
- Efficient distortion loss with O(n) realization.☆129Updated 2 years ago
- An unofficial port of the JAX-based Ref-NeRF code release to PyTorch☆31Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆131Updated 2 months ago
- ☆69Updated 2 years ago
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆150Updated 2 years ago
- NeuS adapted to use multires hash encoding☆62Updated 2 years ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆67Updated 4 months ago
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆68Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆191Updated 8 months ago
- Official PyTorch Implementation of the CVPR23 Paper "DINER: Depth-aware Image-based NEural Radiance fields"☆80Updated last year
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆77Updated last year