Procedural City Generation program implemented in Python and Visualized with Blender.
☆31Jul 31, 2020Updated 5 years ago
Alternatives and similar repositories for Procedural-City-Generation
Users that are interested in Procedural-City-Generation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆30Jan 20, 2026Updated 4 months ago
- Space Filling Magnetic Curves☆11Dec 29, 2020Updated 5 years ago
- A lip-synching addon for blender, it synchs from an ascii script file detailing the character's lines.☆30Jun 8, 2024Updated 2 years ago
- Procedural City Generation program implemented in Python and Visualized with Blender.☆590Jan 12, 2023Updated 3 years ago
- Softly Into the Night: sci-fi survival/dystopian Rogue-like, built using Python 3, tcod, and esper. ASCII UI, versatile Entity Component …☆13Nov 25, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An automatic generator for medieval scenes and games☆32Apr 3, 2020Updated 6 years ago
- Blender Addon - Create a blueprint of the selected object in one click☆47Apr 16, 2023Updated 3 years ago
- The official repo of the paper titled DeH4R: A Decoupled and Hybrid Method for Road Network Graph Extraction.☆23May 25, 2026Updated 2 weeks ago
- Motion capture is expensive and complex, but what if it wasn't?☆10Nov 3, 2019Updated 6 years ago
- one key generate biology 3D modul by blender,such as animal,plant,micra☆34Feb 24, 2019Updated 7 years ago
- ☆16Jul 11, 2022Updated 3 years ago
- ☆15Mar 16, 2026Updated 2 months ago
- ☆14Jan 7, 2023Updated 3 years ago
- [Retired] Prototype idea for a multi-threaded ecs☆14Mar 27, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Procedural generation of random urban landscapes.☆20Oct 5, 2020Updated 5 years ago
- pixelsort project☆11Jan 15, 2016Updated 10 years ago
- Qt project for Interactive Procedural Street Modeling☆14Jan 29, 2016Updated 10 years ago
- LaMamba-Diff: Linear-Time High-Fidelity Diffusion Models Based on Local Attention and Mamba (Official Implementation)☆17Oct 24, 2024Updated last year
- Various generative scenes purely done with shaders, composers and modifiers in Blender 2.8☆10May 30, 2020Updated 6 years ago
- for UE4 , csv to cpp struct and use in blueprint☆10Sep 4, 2017Updated 8 years ago
- A benchmarking project for Godot 3.1 2D Lighting and Shadows.☆28Apr 14, 2019Updated 7 years ago
- A simple offline *.srt translator using transformers models that helps you to translate subtitles.简单的离线字幕翻译器,使用transformers模型,助你翻译字幕。☆10Jun 13, 2023Updated 3 years ago
- A blender Asset Manager developed as part of the open movie project (openmovie.org)☆51Jul 24, 2019Updated 6 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Code and dataset for the paper "Text2City: One-Stage Text-Driven Urban Layout Regeneration"☆15Jun 27, 2024Updated last year
- A set of Blender scripts to make your VRoid model UE4 compliant.☆14Jan 3, 2021Updated 5 years ago
- 这是仿炉石传说的一个卡牌游戏,客户端是unity3D,服务器是KBEngine☆12Jul 3, 2018Updated 7 years ago
- Interactive 3D Layout Viewer for GDSII☆19Jun 14, 2024Updated 2 years ago
- ☆18Apr 6, 2022Updated 4 years ago
- Python for creating a set of buildings in blender☆17Apr 18, 2013Updated 13 years ago
- Implementation of Ear Cutting algorithm for Procedural Mesh in Unreal Engine 4☆10May 20, 2022Updated 4 years ago
- An implementation of "Oblique Photogrammetry Supporting Procedural Tree Modeling in Urban Areas" using python☆19Aug 29, 2023Updated 2 years ago
- After Effects expressions☆16Jul 12, 2013Updated 12 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆30Oct 2, 2020Updated 5 years ago
- Python Code for RGB to YCbCr Convertion☆10Oct 16, 2010Updated 15 years ago
- ☆10May 23, 2022Updated 4 years ago
- ☆14Oct 10, 2014Updated 11 years ago
- python wrapper of microsoft UVAtlas☆14Sep 18, 2024Updated last year
- Bin Packing Algorithms implemented in Python☆11Feb 16, 2014Updated 12 years ago
- Import Obsidian Vault in TiddlyWiki5☆12Jun 4, 2026Updated last week