twak / bikeganLinks
frankenGAN networks
☆25Updated 5 years ago
Alternatives and similar repositories for bikegan
Users that are interested in bikegan are comparing it to the libraries listed below
Sorting:
- Global-to-Local Generative Model for 3D Shapes☆29Updated 5 years ago
- Large Scale Architectural Asset Dataset -- LSAA (IEEE TVCG 2020)☆38Updated 2 years ago
- Official implementation of "Multi-chart Generative Surface Modeling", SIGGRAPH Asia 2018☆49Updated 6 years ago
- Implementation of "Leveraging 2D Data to Learn Textured 3D Mesh Generation" [CVPR 2020 oral]☆37Updated 4 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- code for our CVPR 2020 paper "PQ-NET: A Generative Part Seq2Seq Network for 3D Shapes"☆120Updated last year
- LOGAN: Unpaired Shape Transform in Latent Overcomplete Space☆40Updated 4 years ago
- PyTorch 1.5 implementation for paper DECOR-GAN: 3D Shape Detailization by Conditional Refinement.☆84Updated 2 years ago
- Code for the paper "CompoNet: Learning to Generate the Unseen by Part Synthesis and Composition"☆27Updated 5 years ago
- Escaping Plato’s Cave: 3D Shape from Adversarial Rendering [ICCV 2019]☆44Updated 3 years ago
- Torch implementation of our ICCV 17 paper: "3D-PRNN, Generating Shape Primitives with Recurrent Neural Networks"☆69Updated 4 years ago
- PyTorch Implementation of GRASS☆91Updated 5 years ago
- ☆48Updated 4 years ago
- Structure-aware Generative Network for 3D-Shape Modeling (SIGGRAPH 2019)☆42Updated 5 years ago
- ☆44Updated 5 years ago
- Robust freeform surface modeling from user 2d sketches.☆100Updated 3 years ago
- data driven urban procedural modeling☆112Updated 7 months ago
- GRAINS: Generative Recursive Autoencoders for INdoor Scenes☆80Updated 4 years ago
- ☆37Updated 5 years ago
- Learning a Neural 3D Texture Space from 2D Exemplars [CVPR 2020]☆108Updated 10 months ago
- Source code for the Style Transfer project: transfer the style from one 3D shape to another 3D shape while preserving functionality of th…☆37Updated 5 years ago
- Code for "Convolutional Generation of Textured 3D Meshes", NeurIPS 2020☆115Updated 3 years ago
- ☆17Updated 4 years ago
- The code for CVPR2019 Oral paper "A Skeleton-bridged Deep Learning Approach for Generating Meshes of Complex Topologies from Single RGB I…☆78Updated 4 years ago
- DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinates☆84Updated 2 years ago
- Code for CVPR2018 - Human-centric Indoor Scene Synthesis Using Stochastic Grammar.☆88Updated 7 years ago
- Tensorflow 2.0 implementation of BSP-NET.☆11Updated 4 years ago
- Pytorch implementation of Neural Opacity Point Cloud.☆20Updated 4 years ago
- 3DSNet: Unsupervised Shape-to-shape 3D Style Transfer☆39Updated 3 years ago
- Official pytorch implementation of DeformSyncNet: Deformation Transfer via Synchronized Shape Deformation Spaces☆23Updated 4 years ago