annulusgames / UnityCodeGen
Code Generation Library for Unity Editor
☆160Updated 2 years ago
Alternatives and similar repositories for UnityCodeGen:
Users that are interested in UnityCodeGen are comparing it to the libraries listed below
- Highly efficient gizmo drawer for Unity☆160Updated 3 weeks ago
- A couple of attributes that help disabling Domain Reloading in Unity easier☆217Updated 9 months ago
- A better replacement for UnityEvents☆134Updated last year
- Arch ECS integration for Unity.☆152Updated 8 months ago
- A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and d…☆137Updated 2 weeks ago
- A lightweight and flexible object pooling system for Unity☆156Updated 10 months ago
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆146Updated last year
- Powerful Editor Extensions for Unity☆126Updated last year
- (Unity) Editor tool for SerializeReference☆118Updated 3 weeks ago
- Plugin to display dependencies between assets, files, assetgroups, etc. in a tree based view within the Unity editor.☆154Updated 3 months ago
- Flexbox layout support for Unity UI using the Yoga layout engine☆159Updated 2 months ago
- Model-View-ViewModel Toolkit for Unity UIToolkit.☆114Updated last year
- A Unity package for handling advanced 25-slice sprites.☆175Updated last week
- Enhance your scene loading experience with Unity.☆114Updated last month
- Timeline component for DOTween Pro☆150Updated last week
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆150Updated 4 months ago
- CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modificatio…☆161Updated last month
- Selectively deep profile single methods while your game is running in Unity's Profiler 🔬☆144Updated 2 years ago
- Documentation and articles for the Latios Framework for Unity's ECS☆77Updated last week
- Clears TextMeshPro dynamic font data whenever Unity tries to save font asset to disk. This data is binary and generative so there is no n…☆105Updated last year
- Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter☆212Updated 2 weeks ago
- Serialized and drawed in editor Dictionary☆92Updated 2 years ago
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆94Updated last year
- BuildLayout Explorer for Unity 2019.3 and newer allows you to inspect the buildlayout.txt report that is generated by Addressables.☆176Updated last year
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆136Updated 4 years ago
- Unity assembly definition utilities.☆196Updated 2 years ago
- Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.☆107Updated last month
- Editor for SubAsset in unity project.☆126Updated 5 months ago
- A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networ…☆290Updated 2 months ago
- A framework for building debugging tools built on Unity UI Toolkit.☆268Updated 8 months ago