ruccho / WaaSLinks
A language-independent scripting engine for Unity and .NET using WebAssembly.
☆84Updated 6 months ago
Alternatives and similar repositories for WaaS
Users that are interested in WaaS are comparing it to the libraries listed below
Sorting:
- Enum utility with SourceGenerator for C#/.NET☆56Updated 2 months ago
- Fast CSV Serializer for .NET and Unity☆136Updated 3 months ago
- Record the latest seconds of gameplay and export it as a video at any time.☆75Updated this week
- Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)☆44Updated last year
- Asynchronous DIContainer for Unity☆77Updated 3 months ago
- Provides better random number utilities and weighted collections for .NET and Unity.☆199Updated 3 months ago
- Expression-based Assertion Library for .NET☆28Updated 5 months ago
- UniTyped is a source generator that allows typed access to data such as SerializedObjects, material parameters, tags and layers.☆175Updated 7 months ago
- Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience i…☆94Updated 11 months ago
- Subscribe C# events with IDisposables!☆32Updated 5 months ago
- https://pixiv.github.io/Mux/☆170Updated 2 years ago
- UnityNaturalMCP is an MCP server implementation for Unity that aims for a "natural" user experience.☆123Updated this week
- Autopilot framework for games made with Unity☆145Updated this week
- A tool to check problems about meta files of Unity☆92Updated last year
- ☆15Updated 2 years ago
- SlnMerge merges the solution files when generating solution file by Unity Editor.☆122Updated 2 months ago
- Control UI Prefab from Script Library☆119Updated 8 months ago
- ☆19Updated 5 years ago
- The fastest managed-allocation-free implementation of LINQ to NativeArray<T>.☆68Updated 5 years ago
- Lightweight, fast, NativeAOT compatible MCP (Model Context Protocol) framework for .NET☆27Updated 2 months ago
- ☆55Updated last year
- Unio (short for unity native I/O) is a small utility set of I/O using native memory areas.☆185Updated last year
- ☆31Updated last year
- ☆23Updated 2 months ago
- High-level Luau bindings for .NET and Unity☆52Updated 3 weeks ago
- Unity Editor向けツールランチャー☆45Updated last year
- Simple input system for Unity☆57Updated 2 years ago
- ☆22Updated 2 years ago
- PowerShell module for compressing and expanding .unitypackage☆16Updated 2 months ago
- Simple Mesh Chunk Sample☆36Updated last year