Cysharp / MessagePipe
High performance in-memory/distributed messaging pipeline for .NET and Unity.
☆1,443Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for MessagePipe
- Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Log…☆1,290Updated 2 weeks ago
- Embedded Typed Readonly In-Memory Document Database for .NET and Unity.☆1,535Updated 2 months ago
- Zero Allocation StringBuilder for .NET and Unity.☆2,088Updated last month
- High performance observable collections and synchronized views, for WPF, Blazor, Unity.☆597Updated last week
- The new future of dotnet/reactive and UniRx.☆2,274Updated last month
- Unified Realtime/API framework for .NET platform and Unity.☆3,876Updated last week
- Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.☆1,658Updated last month
- Zero encoding extreme performance binary serializer for C# and Unity.☆3,360Updated last month
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆2,362Updated 2 years ago
- Simplify call an external process with the async streams in C# 8.0.☆458Updated 2 months ago
- Fast .NET C# Implementation of ULID for .NET and Unity.☆1,338Updated last month
- Infinitely Fast Deserializer for .NET, .NET Core and Unity.☆2,390Updated 2 years ago
- Drop-in replacement of LINQ aggregation operations extremely faster with SIMD.☆775Updated 2 months ago
- Fast, idiomatic C# implementation of Flatbuffers☆511Updated this week
- C# Source Generator to create value-object, inspired by units of measure.☆334Updated this week
- Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]☆5,797Updated last week
- High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.☆875Updated 9 months ago
- YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.☆372Updated last month
- The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.☆334Updated this week
- The world fastest enum utilities for C#/.NET☆388Updated this week
- LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)☆694Updated last month
- Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.☆267Updated last month
- Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆557Updated 7 months ago
- Provides a service to install NuGet packages into a Unity project via the Unity Package Manager☆636Updated last week
- The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.☆1,994Updated this week
- Lightweight, Fast JWT(JSON Web Token) implementation for .NET.☆202Updated last month
- Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequen…☆279Updated 2 months ago
- High performance, thread-safe in-memory caching primitives for .NET☆483Updated this week
- Alloc-free and fast replacement for Linq, with code generation☆287Updated 4 months ago
- A library for building server application using loop-action programming model on .NET.☆238Updated 6 months ago