Simple and robust Entity Component System for .NET and Unity.
☆18Sep 10, 2025Updated 5 months ago
Alternatives and similar repositories for Barrage
Users that are interested in Barrage are comparing it to the libraries listed below
Sorting:
- Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.☆168Feb 17, 2025Updated last year
- A ESC FrameWork,using lockstep in networking☆13Jan 3, 2025Updated last year
- A framework for describing, composing and managing your game's spells and abilities.☆44Apr 19, 2022Updated 3 years ago
- Lightweight Runtime UI Toolkit based console and log viewer for Unity☆13Aug 21, 2023Updated 2 years ago
- ☆12Oct 20, 2020Updated 5 years ago
- Example | Template for _Core Framework☆12Dec 5, 2019Updated 6 years ago
- Lightweight, fast, NativeAOT compatible MCP (Model Context Protocol) framework for .NET☆33May 2, 2025Updated 10 months ago
- Various collections which are completely unmanaged by the GC☆48Mar 12, 2021Updated 4 years ago
- friflo ECS · Unity C# extension package☆43Jan 26, 2026Updated last month
- KGUI、继承多种输入端、相关开发功能☆14Dec 27, 2019Updated 6 years ago
- ☆17Jan 23, 2026Updated last month
- ☆16Updated this week
- M-x for Unity☆40Jan 26, 2026Updated last month
- Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP☆36Dec 25, 2023Updated 2 years ago
- ☆18Jun 3, 2011Updated 14 years ago
- FixedMathSharp-Unity: Integrates a high-precision, deterministic fixed-point math library into Unity. Ideal for simulations, games, and p…☆38Feb 23, 2026Updated last week
- UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF text…☆207Oct 1, 2025Updated 5 months ago
- High-level Luau bindings for .NET and Unity☆67Sep 23, 2025Updated 5 months ago
- A lovely .NET Code Generator☆38May 17, 2023Updated 2 years ago
- Http request logging tool for Unity.☆80Jan 27, 2023Updated 3 years ago
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆24Jul 17, 2025Updated 7 months ago
- Megumin系列类库的公共基础库。☆18Jun 23, 2024Updated last year
- Quiz for UniRx learning 🔎☆17Dec 26, 2017Updated 8 years ago
- A simple UI framework For Unity☆17May 27, 2018Updated 7 years ago
- Set of transform tools for Unity☆21May 12, 2017Updated 8 years ago
- Forwarding repository for @YarnSpinnerTool/VSCodeExtension☆17Nov 2, 2022Updated 3 years ago
- ☆24May 17, 2025Updated 9 months ago
- Code and example collection. we need code but explain.☆19Jan 13, 2020Updated 6 years ago
- a timer implemented the way linux kernel does, together with a coroutine infrastructure based upon that timer, written by csharp☆19Jan 24, 2016Updated 10 years ago
- Arch ECS integration for Unity.☆178Sep 10, 2025Updated 5 months ago
- Declarative UI framework for Unity 3D featuring databinding☆46May 21, 2015Updated 10 years ago
- A lightweight and flexible object pooling system for Unity☆199Jul 6, 2024Updated last year
- Activate Unity license through CLI☆45Updated this week
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆81Feb 20, 2025Updated last year
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Nov 18, 2020Updated 5 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Nov 16, 2021Updated 4 years ago
- Simple Unity tweening system using ECS that works with GameObjects!☆93Jul 10, 2019Updated 6 years ago
- Unsafe IO Library for Unity NativeArray<T>☆28Sep 14, 2019Updated 6 years ago
- Undo/redo library aiming for ease of integration and usage simplicity.☆24Updated this week