Cysharp / ZLoggerLinks
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
☆1,468Updated this week
Alternatives and similar repositories for ZLogger
Users that are interested in ZLogger are comparing it to the libraries listed below
Sorting:
- Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.☆1,678Updated 2 weeks ago
- High performance in-memory/distributed messaging pipeline for .NET and Unity.☆1,585Updated 2 weeks ago
- Zero Allocation StringBuilder for .NET and Unity.☆2,400Updated 2 weeks ago
- High performance observable collections and synchronized views, for WPF, Blazor, Unity.☆704Updated 2 weeks ago
- Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.☆1,876Updated 2 weeks ago
- Zero encoding extreme performance binary serializer for C# and Unity.☆3,801Updated 2 weeks ago
- Unified Realtime/API framework for .NET platform and Unity.☆4,123Updated this week
- High performance LINQ implementation with minimal heap allocations. Supports enumerables, async enumerables, arrays and Span<T>.☆888Updated last year
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆2,382Updated 3 years ago
- The new future of dotnet/reactive and UniRx.☆2,928Updated 2 weeks ago
- Infinitely Fast Deserializer for .NET, .NET Core and Unity.☆2,414Updated 3 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆531Updated this week
- C# Source Generator to create value-object, inspired by units of measure.☆370Updated 2 weeks ago
- Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Un…☆3,768Updated this week
- Fast .NET C# Implementation of ULID for .NET and Unity.☆1,479Updated 2 weeks ago
- The world fastest enum utilities for C#/.NET☆448Updated last month
- The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.☆384Updated 2 weeks ago
- Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]☆6,206Updated 3 weeks ago
- Simplify call an external process with the async streams in C# 8.0.☆497Updated 2 weeks ago
- Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequen…☆304Updated 2 weeks ago
- Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆575Updated last year
- Drop-in replacement of LINQ aggregation operations extremely faster with SIMD.☆797Updated last month
- Linq-like extension functions for Arrays, Span<T>, and List<T> that are faster and allocate less.☆760Updated 5 years ago
- A tool that helps to see an internal structure of the CLR types at runtime☆699Updated 2 years ago
- A lightweight text templating library written in C# which can be a drop-in replacement for string.Format☆1,173Updated last month
- Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.☆298Updated 2 weeks ago
- Set of roslyn-based analyzers for catching common C# errors (inspired by Google's error-prone)☆989Updated 4 months ago
- YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.☆430Updated this week
- Lightweight, Fast JWT(JSON Web Token) implementation for .NET.☆220Updated 2 weeks ago
- Universal binary serializer for a wide variety of scenarios https://discord.gg/FGaCX4c☆498Updated last year