Cysharp / ObservableCollectionsLinks
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
☆714Updated last month
Alternatives and similar repositories for ObservableCollections
Users that are interested in ObservableCollections are comparing it to the libraries listed below
Sorting:
- The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.☆393Updated 2 weeks ago
- High performance in-memory/distributed messaging pipeline for .NET and Unity.☆1,605Updated last month
- Simplify call an external process with the async streams in C# 8.0.☆507Updated last month
- Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Log…☆1,495Updated last month
- Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.☆301Updated last month
- C# Source Generator to create value-object, inspired by units of measure.☆374Updated last month
- Alloc-free and fast replacement for Linq, with code generation☆312Updated 11 months ago
- Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.☆1,696Updated 2 weeks ago
- The world fastest enum utilities for C#/.NET☆449Updated 2 months ago
- Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequen…☆308Updated last month
- Zero Allocation StringBuilder for .NET and Unity.☆2,428Updated last month
- Lightweight, Fast JWT(JSON Web Token) implementation for .NET.☆220Updated 2 weeks ago
- A library for building server application using loop-action programming model on .NET.☆257Updated last month
- Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.☆186Updated last month
- Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆576Updated last year
- Utf8 based StreamReader for high performance text processing.☆237Updated last month
- Fast, idiomatic C# implementation of Flatbuffers☆537Updated last month
- High performance Lua interpreter implemented in C# for .NET and Unity☆522Updated this week
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆231Updated this week
- Zero-allocation, extremely fast in-memory messaging library for .NET and Unity.☆137Updated 4 months ago
- YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.☆436Updated last week
- KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication☆280Updated last month
- Source Generator and .NET 8 UnsafeAccessor based high-performance strongly-typed private accessor for unit testing and runtime.☆246Updated last year
- Distributed load testing framework for .NET and Unity.☆244Updated last month
- A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.☆283Updated last month
- The new future of dotnet/reactive and UniRx.☆3,016Updated last month
- Implementation in C# of LINQ concept with struct☆305Updated last year
- The ultimate fast alternative to Activator.CreateInstance<T> / new T()☆259Updated last week
- Provides better random number utilities and weighted collections for .NET and Unity.☆198Updated 2 months ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆302Updated last month