Blender addon of Trenchbroom inspired level design tools including automated material application and UV management, camera and grid tools, and improved GLB export.
☆264Mar 6, 2026Updated this week
Alternatives and similar repositories for anvil-level-design
Users that are interested in anvil-level-design are comparing it to the libraries listed below
Sorting:
- Turning Godot into GoldSRC, attempt no.1☆13May 17, 2023Updated 2 years ago
- Level Buddy add-on ported to Blender 3.0☆87Jul 28, 2024Updated last year
- A level designer, in Godot, for Godot and Portal 2.☆15Jun 15, 2021Updated 4 years ago
- Added a panel for Vertex Colors to Level Buddy☆46Sep 26, 2025Updated 5 months ago
- Simple skybox for Godot is a tool script and have six sides where you can apply texture☆16Feb 13, 2018Updated 8 years ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Apr 23, 2023Updated 2 years ago
- Blender addon for the Blender Development Kit, a project that makes Blender a viable level editor for games running on Unreal Engine 2☆21Feb 4, 2026Updated last month
- Builds of Godot 3.x with my modules and modifications☆18May 12, 2021Updated 4 years ago
- Quake mapping plugin for Godot 4☆24Mar 1, 2026Updated last week
- ☆17Sep 12, 2020Updated 5 years ago
- Blueprint-based Action Platformer Template☆10Sep 23, 2020Updated 5 years ago
- Simple QuakeC (MenuQC) UI system for FTEQW☆35Oct 20, 2024Updated last year
- A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!☆125Feb 23, 2026Updated 2 weeks ago
- A multiplatform, godot-based level editor for games☆12Dec 31, 2022Updated 3 years ago
- GZDoom-centric sprite rendering script for Blender☆12Nov 15, 2023Updated 2 years ago
- a quake map importer for unity☆38Jan 22, 2025Updated last year
- Dinput8 wrapper meant to fix specific games☆10Oct 19, 2019Updated 6 years ago
- A Left 4 Dead 2 First-Person Multi Rig for Blender (4.1+). Designed to make viewmodel modding easy.☆12Jan 10, 2026Updated last month
- Jolt physics module for Godot Engine.☆11Oct 15, 2022Updated 3 years ago
- [Abandoned] Native editor for Urho3D☆13Nov 8, 2017Updated 8 years ago
- A WIP fork of Quake 2 intended to add features more commonly seen in modern game engines.☆30Jul 11, 2022Updated 3 years ago
- Scritpts for Aseprite☆12Nov 22, 2018Updated 7 years ago
- D3ModdingKit swiss army kit for modding Doom 3☆16Mar 1, 2026Updated last week
- blender level editor software suite☆95Oct 21, 2025Updated 4 months ago
- OBSOLETE | Go to the link below for the current version!☆27Oct 19, 2020Updated 5 years ago
- 3D tile based map editor using Raylib☆28Jan 20, 2026Updated last month
- Engine-agnostic map parsing and building library for Rust.☆11May 19, 2021Updated 4 years ago
- Raylib handy things☆16Jan 9, 2025Updated last year
- ☆16May 26, 2025Updated 9 months ago
- XMAPEDIT is an Open Source extended version of original Blood map editor☆38Dec 24, 2025Updated 2 months ago
- Net Yaroze PS1 demos☆14Jan 7, 2021Updated 5 years ago
- Contains shaders for performing terrain shading in Godot, as well as Blender project.☆30Nov 19, 2025Updated 3 months ago
- ☆13Jun 4, 2023Updated 2 years ago
- Just a place to dump some project binaries. No code here.☆17Dec 9, 2025Updated 3 months ago
- Simple rigidbody based vehicle controller with adjustable raycast suspension☆15Feb 22, 2024Updated 2 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.