goribby / L4D2-MultiRigLinks
A Left 4 Dead 2 First-Person Multi Rig for Blender (4.1+). Designed to make viewmodel modding easy.
☆12Updated last week
Alternatives and similar repositories for L4D2-MultiRig
Users that are interested in L4D2-MultiRig are comparing it to the libraries listed below
Sorting:
- ☆94Updated 5 months ago
- Modernday retro FPS engine☆42Updated 2 months ago
- ☆24Updated last month
- C# parsers and formats for Half-Life 1 and related engines.☆98Updated 5 months ago
- A port of the Quake III strafe jumping mechanics to Unity☆100Updated 4 years ago
- A Python-powered gui for converting pbr materials into Source Engine-compatible materials.☆58Updated last week
- ☆58Updated last month
- A staging area for the scene system☆133Updated this week
- Blender addon of Trenchbroom inspired level design tools including automated material application and UV management, camera and grid tool…☆216Updated this week
- A more convenient alternative to Blender Source Tools.☆168Updated 4 months ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆91Updated 3 years ago
- A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, T…☆467Updated 2 months ago
- a quake map importer for unity☆39Updated 11 months ago
- A VMF/MDL/VTF/VMT importer for Godot Engine☆327Updated last week
- native blender shader nodes implementation mimicking Source engine's VertexLitGeneric shader.☆33Updated 3 years ago
- Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)☆126Updated last year
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆101Updated 4 months ago
- Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.☆36Updated last year
- AutoVTF is a C# Winforms program for working with VTF files in an intuitive and less tedious way☆70Updated last year
- A combination of Wardrobe, Merc Deployer, and Bonemerge☆104Updated last month
- A community-driven successor to GMod's Sandbox, built on s&box.☆14Updated last week
- Recreation of Source Engine Movement in godot4. Thank you to OakleyCyclops for making the Godot3 version which I messed around with.☆66Updated 8 months ago
- .map exporter for Blender☆125Updated 2 years ago
- Import Source game content into Source 2☆67Updated 10 months ago
- A map exploration game for s&box☆19Updated 4 months ago
- Turning Godot into GoldSRC, attempt no.1☆13Updated 2 years ago
- The open-source, cross-platform level editor for Source Engine based games.☆74Updated this week
- Several modern C++20 libraries for sanely parsing Valve formats.☆103Updated this week
- Blender addon for generating and optimizing collision models for use in Source Engine☆45Updated last week
- A editor for Valve's VMF maps.☆49Updated 3 weeks ago