Jolt physics module for Godot Engine.
☆11Oct 15, 2022Updated 3 years ago
Alternatives and similar repositories for GDJolt
Users that are interested in GDJolt are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆13Jun 4, 2023Updated 2 years ago
- Example program for integrating Dear ImGui and GLFW into Source's App System☆18Apr 16, 2022Updated 3 years ago
- base vr stuff for source engine☆17Sep 29, 2021Updated 4 years ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19May 2, 2020Updated 5 years ago
- GDExtension Bindings for CSharp☆18Jan 28, 2023Updated 3 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆24Feb 18, 2025Updated last year
- Artificial intelligence to create Bots in Source Engine.☆22Apr 1, 2021Updated 4 years ago
- The 2013 edition of the Source SDK☆11Jun 10, 2022Updated 3 years ago
- Dinput8 wrapper meant to fix specific games☆10Oct 19, 2019Updated 6 years ago
- file downloader (through http) supporting a progress bar☆16Aug 7, 2024Updated last year
- Vulkan rendering backend for Team Fortress 2☆31Oct 10, 2019Updated 6 years ago
- DownFall Modification for Half-Life 2☆16Mar 10, 2018Updated 8 years ago
- Launch external application with "intents". Ex. QR code reader, Web search, Dial phone number, Open GPS location☆15Nov 27, 2025Updated 4 months ago
- A Lisp-style language implemented in GDScript.☆21Apr 13, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Godot Plugin to Assist with Snapping Objects together based on their vertex.☆23Jun 14, 2020Updated 5 years ago
- Language intelligence platform for GDScript: parser, semantic analysis, refactoring, CLI, LSP, and Godot plugin.☆66Updated this week
- State machines, notifiers, and other utilities for C# Godot development.☆46Aug 26, 2023Updated 2 years ago
- A 2d city builder made with the Godot Engine and DefaultECS.☆22Aug 4, 2023Updated 2 years ago
- Source Engine 2019☆16Aug 10, 2019Updated 6 years ago
- Adds stereoscopic 3D support to Godot Engine (red/cyan anaglyph 3D glasses) in game and in editor. Requires GLES3.☆30Nov 17, 2022Updated 3 years ago
- Tools for an easier usage of RelEcs with the Godot Engine.☆24Nov 3, 2022Updated 3 years ago
- ☆52Mar 4, 2023Updated 3 years ago
- Simple Project Creator for C/C++☆19Jul 17, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs☆23Dec 13, 2022Updated 3 years ago
- A decently fast KeyValue parser built for usability☆18May 5, 2025Updated 10 months ago
- Bullet Physics Injection for Source SDK 2013☆47Feb 20, 2021Updated 5 years ago
- Repository for the Source Engine modification Insolence☆15Nov 14, 2020Updated 5 years ago
- library for sdk2013 mods to use if they so choose☆22Feb 25, 2025Updated last year
- CSG Editor made in C#☆24Dec 8, 2022Updated 3 years ago
- A buffer object for LuaJIT☆15Jul 11, 2014Updated 11 years ago
- ☆27Apr 21, 2018Updated 7 years ago
- Simple Robin Hood hash table implemented using C macros☆15Feb 7, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- An open source physics sandbox created in Godot 4☆19May 9, 2023Updated 2 years ago
- A recreation (and working version) of the Half-Life 2 beta, complete in the original beta engine.☆24Aug 22, 2015Updated 10 years ago
- Embeds OpenAL inside of the Source Engine, as well as some extra related audio formats and functionality.☆23Dec 29, 2013Updated 12 years ago
- A Kinematic player controller written in GDScript that mimics Source Engine movement☆29Nov 7, 2023Updated 2 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆67Oct 13, 2023Updated 2 years ago
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆13Aug 25, 2023Updated 2 years ago
- A lightweight and easy to use entity component system with an effective feature set for making games.☆66Mar 11, 2026Updated 2 weeks ago