alaingalvan / CrossWindow
💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
☆674Updated 6 months ago
Alternatives and similar repositories for CrossWindow:
Users that are interested in CrossWindow are comparing it to the libraries listed below
- Edyn is a real-time physics engine organized as an ECS.☆670Updated 2 months ago
- 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan☆898Updated this week
- A modern cross-platform low-level graphics API☆656Updated this week
- Multi-OS 3D engine.☆521Updated 3 weeks ago
- Lightweight, multi-platform, data-oriented game engine.☆894Updated 11 months ago
- Fast C OBJ parser☆665Updated 3 months ago
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆695Updated last year
- Zep - An embeddable editor, with optional support for using vim keystrokes.☆965Updated 11 months ago
- Immediate mode rendering and 3d gizmos.☆1,224Updated last year
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,205Updated this week
- A minimalist and easy to use graphics API.☆505Updated last week
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆551Updated 3 weeks ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆403Updated last week
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆529Updated 9 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆496Updated this week
- Modern and easy-to-use library for Vulkan☆819Updated 3 months ago
- A Vulkan game engine with a focus on data oriented design☆411Updated 9 months ago
- Yet Another Vulkan Engine☆476Updated this week
- Light-weight online font texture atlas builder☆706Updated last year
- Base library used across multiple projects☆599Updated last month
- Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that …☆716Updated this week
- Small C game development framework☆786Updated 2 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆509Updated 3 years ago
- A file dialog library for Dear ImGui☆529Updated 5 months ago
- Markdown for Dear ImGui☆1,146Updated 7 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆779Updated last month
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆321Updated last year
- 'Dear Imgui' remote access library and application☆636Updated this week
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆630Updated last week
- Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.☆858Updated last month