giawa / gui4opengl4csharpLinks
A simple graphical user interface package for the OpenGL 4 C# library.
☆61Updated 4 years ago
Alternatives and similar repositories for gui4opengl4csharp
Users that are interested in gui4opengl4csharp are comparing it to the libraries listed below
Sorting:
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆73Updated 3 years ago
- C# Rapid Open Widgets☆60Updated 6 months ago
- Cross platform .NET math library.☆75Updated last month
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- A modern cross-platform managed FreeType2 library☆80Updated 6 months ago
- A New EXperimental Scene Graph in .NET Core☆31Updated last month
- A C# library that offers a unified API to talk to native windowing libraries.☆43Updated 5 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- Xultaik Game Engine☆97Updated last year
- NoesisGUI Managed SDK☆107Updated 3 months ago
- A Modern OpenGL Font Rendering Library for OpenTK☆82Updated 4 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆103Updated 3 months ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆30Updated 3 years ago
- Sample projects for Veldrid☆126Updated 3 years ago
- Sample SharpVk applications using Vulkan API in C#☆27Updated 8 years ago
- A GPU accelerated text renderer implemented in C#☆66Updated 3 years ago
- NanoVectorGraphicsExceptItUsesSilkNETNowWooHoo (Thank KoziLord for the name)☆34Updated 3 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆191Updated 10 months ago
- C# Bindings for the Vulkan API & SPIR-V☆156Updated 3 years ago
- Vulkan binding for .net☆35Updated last year
- Open Source Multiplatform Game Engine, C# OpenTK Version including the Editor, for details see http://DeltaEngine.net☆19Updated 11 years ago
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆49Updated last week
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆46Updated 4 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 3 months ago
- C# Realtime GUI System☆146Updated last year
- Multiplatform C# Game development framework☆44Updated 6 months ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 3 weeks ago
- A 3D Rendering Engine for .Net☆36Updated 4 years ago
- .NET bindings for GLFW.☆49Updated 3 years ago