YujunHuang063 / 3D-GP-LMVICLinks
3D-LMVIC: Learning-based Multi-View Image Coding with 3D Gaussian Geometric Priors
☆10Updated 3 months ago
Alternatives and similar repositories for 3D-GP-LMVIC
Users that are interested in 3D-GP-LMVIC are comparing it to the libraries listed below
Sorting:
- [CVPR 2024] Pytorch implementation of 'Har Far Can We Compress Instant-NGP Based NeRF?'☆57Updated 6 months ago
- Official code implementation for "BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes" [SIGGRAP…☆30Updated last year
- The official implementation of "Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis"☆23Updated last month
- Pytorch implementation of GaussianToken: An Effective Image Tokenizer with 2D Gaussian Splatting☆95Updated 5 months ago
- [EMNLP 2025 Findings] 3D-Aware Vision-Language Models Fine-Tuning with Geometric Distillation☆22Updated 3 months ago
- 🏠 [ICCV 2025] MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes☆40Updated 9 months ago
- source code for our work "CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting"☆38Updated 10 months ago
- (ECCV2024) KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter☆18Updated 2 months ago
- [ICCV 2025] This is the official implementation of POMATO: Marrying Pointmap Matching with Temporal Motions for Dynamic 3D Reconstruction☆93Updated last month
- 🪜 [ARXIV 2025] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆34Updated 6 months ago
- ICCV2023, NeRDF: Efficient View Synthesis with Neural Radiance Distribution Field☆24Updated last year
- ☆59Updated 2 months ago
- Code for Faster VGGT with Block-Sparse Global Attention☆76Updated this week
- An official implementation of RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videos☆34Updated 9 months ago
- [AAAI25 Oral] DiffCalib: Reformulating Monocular Camera Calibration as Diffusion-Based Dense Incident Map Generation☆41Updated 5 months ago
- 3DV 2024: Fast High Dynamic Range Radiance Fields for Dynamic Scenes☆32Updated last year
- ☆24Updated 3 months ago
- [ICLR 2025] Where Am I and What Will I See : An Auto-Regressive Model for Spatial Localization and View Prediction☆39Updated last month
- SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Large-Scale Unbounded Scene Rendering☆36Updated last month
- [ICLR 25'] InstantSplamp: Fast and Generalizable Stenography Framework for Generative Gaussian Splatting☆20Updated 5 months ago
- NeRF Revisited: Fixing Quadrature Instability in Volume Rendering, Neurips 2023☆75Updated last year
- ☆20Updated last month
- ☆23Updated last year
- [ECCV2024] RS-NeRF: Neural Radiance Fields from Rolling Shutter Images☆15Updated last year
- [CVPR 2025] OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities☆17Updated 3 months ago
- [NeurIPS 2024] DiffSF: Diffusion Models for Scene Flow Estimation☆28Updated 8 months ago
- [ICCV 2023] This is the official implementation of our paper "MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Vi…☆69Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆31Updated last year
- Codes of Improving Neural Surface Reconstruction with Feature Priors from Multi-View Images (ECCV2024)☆19Updated last year
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆119Updated last year