bones-ai / c-blob-survivalLinks
A small chaotic vampire-survivors inspired game written in C and raylib
☆176Updated 6 months ago
Alternatives and similar repositories for c-blob-survival
Users that are interested in c-blob-survival are comparing it to the libraries listed below
Sorting:
- A simple and easy-to-use raylib build projects generator☆228Updated 2 weeks ago
- A comprehensive list of custom game engines☆182Updated 6 months ago
- Simple OpenGL PS1 like renderer☆44Updated last month
- ooga booga☆243Updated 10 months ago
- A lightweight, non-blocking HTTP server in C inspired by nginx's event-driven architecture☆174Updated last month
- An experimental compiler for a vector programming languge inspired by ISPC and shader programming☆44Updated 6 months ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆78Updated last month
- ☆80Updated last week
- New block based programming language, with advanced features, built from ground up in C☆253Updated this week
- Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.☆59Updated 5 months ago
- Basketo Engine – Lightweight Power for Serious 2D Game Devs.☆142Updated 2 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆116Updated last year
- Immediate Mode JSON Serialization Library in C☆232Updated last month
- A simple and easy-to-use raygui layouts editor☆134Updated last week
- Library for Game Development with C++☆107Updated 11 months ago
- Online Multiplayer Browser Game with Old-School Raycasting Graphics.☆372Updated 4 months ago
- Make games using Odin + Raylib that work in the browser☆101Updated 2 weeks ago
- A graphics engine in C with the Vulkan API for experience☆44Updated 6 months ago
- Delve is a framework for writing Games in Zig and Lua. For those who value being cross platform and keeping things simple.☆272Updated 5 months ago
- Unofficial Implementation of Subset of Raylib API in JavaScript☆182Updated 3 months ago
- Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library☆158Updated this week
- Programming Animation Engine☆95Updated 8 months ago
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆209Updated last week
- Shows how to integrate Box2D with raylib☆122Updated 11 months ago
- A small raylib introductory course developing a simple game☆291Updated 7 months ago
- An Odin + Raylib game template with Hot Reloading pre-setup☆471Updated 2 weeks ago
- A blueprint for creating games from scratch in Odin, without drowning in engine programming tech hell.☆230Updated 2 months ago
- ☆47Updated last week
- Generate Odin bindings for C libraries☆161Updated 3 weeks ago
- ☆23Updated 9 months ago