VISNode / VISNode
Node based image editor system
☆22Updated 4 months ago
Alternatives and similar repositories for VISNode:
Users that are interested in VISNode are comparing it to the libraries listed below
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆60Updated 4 years ago
- ☆12Updated 4 years ago
- OpenGL LightMapper for openFrameworks☆26Updated 2 years ago
- A starter kit and reference for writing advanced Blender add-ons☆39Updated 4 years ago
- voxel-based generative geometry☆14Updated 4 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26Updated 2 years ago
- ☆54Updated 7 years ago
- Phyllotaxis algorithm implementation for openFrameworks☆28Updated 6 years ago
- ☆44Updated 5 months ago
- Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)☆31Updated last week
- A 3D modeling and rendering programming language utilizing SDFs.☆56Updated 7 months ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- C++ library and editor for interactive shader format☆18Updated 4 years ago
- Digital content creation tool for demoscene and live coding.☆32Updated 3 years ago
- A high level and feature rich audio library written in C++ with language bindings.☆59Updated this week
- 🔨 Simple starter code for building applications with Vulkan and C++.☆25Updated 5 years ago
- OSC support for Blender☆31Updated 4 years ago
- Vulkan rendering sandbox for raytracing☆71Updated 2 years ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆163Updated 2 years ago
- A visual programming patching environment for OF☆157Updated this week
- ☆18Updated last year
- ☆12Updated 6 years ago
- A fork of ImGui with the Zep editor integrated into imgui_demo.cpp☆13Updated 5 years ago
- GLSL shaders for Flame/Smoke☆23Updated 2 years ago
- work in progress, but already partially usable, though API will probably undergo changes☆27Updated 10 years ago
- Create evolving artistic images with hot-code-reloaded Lisp and GLSL.☆107Updated 2 years ago
- space colonization algorithm (tree generator) implemented as scripted node for sverchok☆16Updated 4 years ago
- Blender Addon to Render Cube Map☆28Updated last year
- A Graph-Based Procedural Modelling Library☆21Updated 2 months ago
- LuxCore Renderer Hydra Delegate☆19Updated 3 years ago