Project Kaya for mobile game platform
☆492May 20, 2022Updated 4 years ago
Alternatives and similar repositories for ProjectKaya
Users that are interested in ProjectKaya are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,185Nov 14, 2022Updated 3 years ago
- Madumpa's URP Stylized Lit Shader Repository☆593Dec 2, 2023Updated 2 years ago
- Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.☆1,555Apr 16, 2026Updated 2 months ago
- UnityChan Sping Bone System for lightweight secondary animations☆528Oct 15, 2023Updated 2 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,150May 26, 2023Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- This project is the implementation of FernRP Package, Include NPR/PBR.☆926Jan 22, 2025Updated last year
- A Toon Shader in Unity Universal Render Pipeline.☆1,325Feb 16, 2024Updated 2 years ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆256Aug 28, 2024Updated last year
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆264Mar 17, 2025Updated last year
- UnityChanToonShaderVer2 Project / v.2.0.9 Release☆4,090Oct 15, 2024Updated last year
- A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP☆7,664Jun 14, 2026Updated 2 weeks ago
- Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.☆329Aug 29, 2025Updated 9 months ago
- 这是一个基于URP的开源仿原神卡通渲染项目☆750Mar 29, 2025Updated last year
- Example project to draw 1million grass instances on mobile☆1,699Nov 25, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,387Jun 21, 2026Updated last week
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,286Oct 23, 2025Updated 8 months ago
- VR project using XRITK☆13May 12, 2022Updated 4 years ago
- 线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作☆319Feb 10, 2023Updated 3 years ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆33Mar 19, 2023Updated 3 years ago
- Demo Project using the Universal RP from Unity3D☆2,749Dec 5, 2025Updated 6 months ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 4 years ago
- ToonRenderPipeline Unity6 RayTracing☆716Mar 16, 2026Updated 3 months ago
- Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.☆296Jul 13, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Unity Basic Shader☆625Jun 12, 2024Updated 2 years ago
- unity bone cloth spring system,base by jobs☆1,170Dec 15, 2024Updated last year
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆833Dec 9, 2020Updated 5 years ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆492Feb 23, 2023Updated 3 years ago
- 记录学习Unity Shader过程中实现过的一些Demo。☆1,830Jun 10, 2025Updated last year
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆646Mar 24, 2026Updated 3 months ago
- Simple example of implementing Screen Space Planar Reflections as a RenderFeature☆303Sep 18, 2022Updated 3 years ago
- UniversalRP Toon Shader with ShaderGraph☆609Jan 17, 2025Updated last year
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆83Jun 16, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,778Mar 6, 2024Updated 2 years ago
- Fur shader implementation for URP☆1,398Jan 5, 2023Updated 3 years ago
- Scene Overdraw in Universal Render Pipeline.☆287May 28, 2025Updated last year
- ☆985Mar 30, 2024Updated 2 years ago
- vertex normal editor for Unity☆749May 23, 2020Updated 6 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆377Oct 16, 2018Updated 7 years ago
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,746Jun 7, 2026Updated 3 weeks ago