UnityGameAcademy / LightingBasics
project files for Unity Technical Artist: Lighting for Game Development
β24Updated 3 years ago
Alternatives and similar repositories for LightingBasics:
Users that are interested in LightingBasics are comparing it to the libraries listed below
- A cubic bΓ©zier curve created in Unity using line renderers πΉβ36Updated last year
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatchingβ47Updated 4 years ago
- Various C# scripts.β83Updated this week
- Demo project for Procedural Generation Basicsβ65Updated 5 years ago
- A holographic Shader Graph for Unity URP.β65Updated 4 years ago
- Zelda Toon Shader - Unity 2019.4.0f1β90Updated 4 years ago
- Overwatch-esque forcefield ShaderGraph exampleβ42Updated 4 years ago
- β45Updated 4 years ago
- Tutorial on Custom Grass Shader in URPβ38Updated 4 years ago
- DokoDemoPainter is a fast and easy texture painting solution for Unity and can paint on both regular and skinned meshesβ58Updated 3 years ago
- Transform your simple, bland transitions and movement into juicy springy movement!β35Updated 2 years ago
- Collection of shader graph nodes from around the net.β34Updated 6 years ago
- A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.β58Updated last year
- Unity plugin for ARCore / ARKit / AR Foundation supported devices detection.β22Updated 4 years ago
- Training particles effect in Unityβ39Updated 4 years ago
- Offscreen indicators for Unity 3D game objectsβ49Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader pluginβ22Updated 6 years ago
- Creates animation spline curves in Unity. Can also import SVG files.β32Updated 7 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handlingβ39Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Managerβ76Updated 6 months ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI referencesβ61Updated last year
- A decal system designed for FPS games for use within the Unity3D game engine.β49Updated 5 years ago
- β27Updated 4 years ago
- Arcade Classics project is a collection of lightweight single scene games inspired by early arcade games.β32Updated 3 years ago
- Tilt-Shift lens effect for Unityβ43Updated 9 years ago
- Simple Unity Sky Skybox with Cloudsβ37Updated 5 years ago
- Turn sprites into 2.5D destructable objectsβ45Updated 6 years ago
- Simple per-poly vertex painter for Unityβ59Updated 8 years ago
- Solid Texturing Shader Graph Extensions for Unityβ59Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017β60Updated 4 years ago