keijiro / Kineblur
This repository is old and deprecated. Use KinoMotion instead ->
☆30Updated 8 years ago
Alternatives and similar repositories for Kineblur:
Users that are interested in Kineblur are comparing it to the libraries listed below
- Skybox shaders based on the CIE sky models.☆26Updated 10 years ago
- SSAO image effect for deferred shading☆87Updated 9 years ago
- A small library of noise functions☆42Updated 8 years ago
- Procedural noise on the GPU for Unity.☆61Updated 8 years ago
- ☆78Updated 8 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- Low poly basic shape library for Unity☆43Updated 9 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆50Updated 7 years ago
- Geometric mirroring effect for Unity☆44Updated 9 years ago
- ☆77Updated 7 years ago
- ☆46Updated 9 years ago
- An attempt at using compute shaders.☆65Updated 9 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Unity example: drawing something like a pincushion☆36Updated 9 years ago
- Pseudo refraction shader for Unity.☆129Updated 11 years ago
- An arbitrary rotatable skybox shader for Unity.☆40Updated 11 years ago
- Surface Slicing Full Screen Effect☆67Updated 10 years ago
- gpu particle for unity☆109Updated 6 years ago
- Some experiments on a divergence-free noise function (Unity)☆44Updated 9 years ago
- DEPRECATED: this has been already integrated into Klak >>>☆15Updated 8 years ago
- Light probe editor for Unity.☆73Updated 11 years ago
- Sketch filter with the standard image effects☆53Updated 10 years ago
- ☆21Updated 10 years ago
- Natural vignetting effect for Unity☆84Updated 9 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Voronoi mosaic image effect for Unity☆58Updated 9 years ago
- Basic mesh generator library for Unity☆38Updated 9 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆113Updated 7 years ago
- Gaussian blur filter example☆64Updated 7 years ago
- Critically damped spring smoothing☆70Updated 9 years ago