keijiro / KineblurLinks
This repository is old and deprecated. Use KinoMotion instead ->
☆30Updated 9 years ago
Alternatives and similar repositories for Kineblur
Users that are interested in Kineblur are comparing it to the libraries listed below
Sorting:
- ☆47Updated 9 years ago
- A volumetric particle system for Unity3D.☆68Updated 10 years ago
- Skybox shaders based on the CIE sky models.☆26Updated 11 years ago
- ☆78Updated 8 years ago
- SSAO image effect for deferred shading☆88Updated 9 years ago
- Procedural noise on the GPU for Unity.☆62Updated 8 years ago
- ☆21Updated 10 years ago
- An attempt at using compute shaders.☆65Updated 10 years ago
- A small library of noise functions☆42Updated 9 years ago
- Some experiments on a divergence-free noise function (Unity)☆44Updated 9 years ago
- Critically damped spring smoothing☆69Updated 9 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Low poly basic shape library for Unity☆43Updated 9 years ago
- Visual Noise Designer for Unity☆71Updated 8 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Visuals for Phantom Sketch Mod.☆81Updated 8 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Updated 7 years ago
- gpu particle for unity☆111Updated 7 years ago
- ☆107Updated 10 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆80Updated 7 years ago
- ☆58Updated 7 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 10 years ago
- ☆77Updated 7 years ago
- An arbitrary rotatable skybox shader for Unity.☆40Updated 11 years ago
- A collection of custom shaders for Unity particle system (Shuriken).☆137Updated 7 years ago
- Post Processing Stack☆18Updated 7 years ago
- hi☆72Updated 7 years ago
- ☆30Updated 10 years ago
- Voronoi mosaic image effect for Unity☆60Updated 9 years ago