TheCherno / Cherno
The Cherno engine, for Ludum Dare.
☆76Updated 10 years ago
Alternatives and similar repositories for Cherno:
Users that are interested in Cherno are comparing it to the libraries listed below
- Source code from my YouTube Serialization series: https://www.youtube.com/playlist?list=PLlrATfBNZ98cCfmH0xPebdVVMSYRQfyKi☆21Updated 8 years ago
- The Sparky (working title) engine!☆19Updated 10 years ago
- Basic event system with dispatcher for the following video tutorial. A tutorial can be found here: https://youtu.be/yD47_hq75q0☆23Updated 9 years ago
- A small Minecraft clone in C++.☆126Updated 4 years ago
- Flinty is a small, simple library for basic user-controlled hardware-accelerated rendering, as well as general C++ development.☆33Updated 6 years ago
- Genesis is (basically) the first game I ever made - for Ludum Dare 24.☆36Updated 8 years ago
- The official Game Programming repository!☆74Updated 7 years ago
- Animated sprite compression format using delta encoding.☆19Updated 8 years ago
- My game for Ludum Dare 34!☆13Updated 9 years ago
- Ludum Dare 32 game! (Working Title)☆13Updated 9 years ago
- All of the code for the Cherno Chat project, as well as the code for the individual episodes.☆95Updated 8 years ago
- Hazel Audio is an audio library designed for Hazel☆87Updated 4 years ago
- Box2D is a 2D physics engine for games☆31Updated last year
- thebennybox 3D Engine Tutorial Files☆279Updated 6 years ago
- A clone of Flappy Bird made for desktop platforms using Java and OpenGL.☆145Updated 5 years ago
- ☆107Updated 9 years ago
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆124Updated 5 years ago
- Scripting submodule for Hazel☆43Updated 4 years ago
- The C++ version of the 3D Game Engine, as of the end of the 3D Game Engine Tutorial☆32Updated 10 years ago
- Flappy Bird clone made in a couple of hours for a video using a very primitive version of Hazel.☆157Updated 5 years ago
- 2D Game Engine C++ OpenGL☆238Updated last year
- Simple 3D engine and deathmatch☆101Updated 3 years ago
- Multi-channel signed distance field generator☆9Updated last year
- thebennybox Wolfenstein 3D clone from the tutorial☆62Updated 6 years ago
- thebennybox 3D Software Renderer☆113Updated 10 years ago
- This is a 3D software renderer that I wrote (no DirectX or OpenGL) that implements model loading, camera projection, and texture loading/…☆67Updated 9 years ago
- It's like the 3D Game Engine, except in C++☆303Updated last year
- Following the ThinMatrix "LWJGL" tutorials, but using C++ and OpenGL rather than Java☆8Updated 2 years ago
- Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆94Updated 10 months ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago