TheCherno / msdf-atlas-genLinks
MSDF font atlas generator
☆16Updated 2 years ago
Alternatives and similar repositories for msdf-atlas-gen
Users that are interested in msdf-atlas-gen are comparing it to the libraries listed below
Sorting:
- Multi-channel signed distance field generator☆11Updated 2 years ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆46Updated last year
- Toast Engine☆37Updated last week
- Powerful C++ game engine with a Vulkan renderer. Includes features like PBR, ray tracing, realtime global illumination, scripting and mor…☆469Updated this week
- ☆18Updated 5 years ago
- BioHazard☆18Updated last month
- NcEngine: 3D game engine written in modern C++ and Vulkan☆199Updated 2 weeks ago
- A Vulkan Render Engine☆128Updated this week
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆418Updated this week
- Custom renderer and physics engine written from scratch in C++/Direct3D 12.☆257Updated last year
- Framework for rapid OpenGL demos prototyping☆112Updated 10 months ago
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆234Updated this week
- A powerful data-driven game engine built in C++☆246Updated this week
- A minimalist and easy to use graphics API.☆520Updated last week
- A Cool High Performance Game Engine☆494Updated last week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆712Updated last year
- Yet Another Renderer☆178Updated 6 years ago
- OpenGL C++ Graphics Engine☆527Updated this week
- assimp with Premake☆27Updated 2 years ago
- Rogy Engine Source Code.☆105Updated last year
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆134Updated 4 months ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆126Updated last year
- A subatomic OpenGL graphics library.☆119Updated 2 years ago
- DirectX11 graphics engine☆138Updated 10 months ago
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆306Updated last week
- High-level rendering components☆360Updated 3 weeks ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆466Updated last month
- Modern OpenGL renderer written in C++17☆502Updated 3 years ago
- 3D Game Engine☆203Updated this week
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆307Updated 3 months ago