TheCherno / AnimatedSpriteCompressionLinks
Animated sprite compression format using delta encoding.
☆19Updated 9 years ago
Alternatives and similar repositories for AnimatedSpriteCompression
Users that are interested in AnimatedSpriteCompression are comparing it to the libraries listed below
Sorting:
- Flinty is a small, simple library for basic user-controlled hardware-accelerated rendering, as well as general C++ development.☆33Updated 7 years ago
- Ludum Dare 32 game! (Working Title)☆13Updated 10 years ago
- The Cherno engine, for Ludum Dare.☆78Updated 11 years ago
- A small Minecraft clone in C++.☆130Updated 5 years ago
- Hazel Audio is an audio library designed for Hazel☆91Updated 4 years ago
- It's like the 3D Game Engine, except in C++☆314Updated 2 years ago
- Cross-platform graphics framework in C++☆36Updated 4 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆49Updated last year
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆128Updated 5 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 7 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 7 years ago
- The official Game Programming repository!☆74Updated 8 years ago
- The Sparky (working title) engine!☆19Updated 10 years ago
- Scripting submodule for Hazel☆44Updated 5 years ago
- 3D Game Engine☆21Updated 8 months ago
- Data driven game engine.☆166Updated 5 years ago
- [abandoned] C99 cross-platform 3D game engine with absolute minimum of external dependencies☆161Updated 6 years ago
- Single file Vulkan API loader.☆176Updated 3 weeks ago
- Basic event system with dispatcher for the following video tutorial. A tutorial can be found here: https://youtu.be/yD47_hq75q0☆24Updated 10 years ago
- This is a 3D software renderer that I wrote (no DirectX or OpenGL) that implements model loading, camera projection, and texture loading/…☆67Updated 9 years ago
- Simple sampling C/C++ profiler☆100Updated 8 years ago
- gl3w.h - Single Header File Version☆29Updated 9 years ago
- Wolf is a set of modules for real-time rendering, real-time streaming and game developing☆28Updated 2 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆325Updated 9 years ago
- A C++ drawing framework for Windows that makes simple graphics programming as fun and easy as the days when computers booted directly to …☆137Updated last year
- Game related libraries written in C/C++ written by T. Spaete☆195Updated 2 months ago
- a block/voxel-based game☆381Updated 3 years ago
- Simple event queue for GLFW 3☆75Updated 7 years ago
- 🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)☆106Updated 2 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago