My game for Ludum Dare 34!
☆13Dec 13, 2015Updated 10 years ago
Alternatives and similar repositories for Growth
Users that are interested in Growth are comparing it to the libraries listed below
Sorting:
- Ludum Dare 32 game! (Working Title)☆13Apr 21, 2015Updated 10 years ago
- Animated sprite compression format using delta encoding.☆19Sep 29, 2016Updated 9 years ago
- Source code from my YouTube Serialization series: https://www.youtube.com/playlist?list=PLlrATfBNZ98cCfmH0xPebdVVMSYRQfyKi☆22Mar 30, 2016Updated 9 years ago
- Genesis is (basically) the first game I ever made - for Ludum Dare 24.☆40May 28, 2016Updated 9 years ago
- Flinty is a small, simple library for basic user-controlled hardware-accelerated rendering, as well as general C++ development.☆33Aug 31, 2018Updated 7 years ago
- Basic event system with dispatcher for the following video tutorial. A tutorial can be found here: https://youtu.be/yD47_hq75q0☆24Oct 9, 2015Updated 10 years ago
- The Sparky (working title) engine!☆19Feb 26, 2015Updated 11 years ago
- The official Game Programming repository!☆77Sep 6, 2017Updated 8 years ago
- The Cherno engine, for Ludum Dare.☆78Apr 23, 2014Updated 11 years ago
- Box2D is a 2D physics engine for games☆34Apr 25, 2023Updated 2 years ago
- Multi-channel signed distance field generator☆12Jan 5, 2026Updated 2 months ago
- Hazel Audio is an audio library designed for Hazel☆91Nov 16, 2020Updated 5 years ago
- A clone of Flappy Bird made for desktop platforms using Java and OpenGL.☆147Sep 22, 2019Updated 6 years ago
- MSDF font atlas generator☆18Jan 28, 2026Updated last month
- All of the code for the Cherno Chat project, as well as the code for the individual episodes.☆99Mar 20, 2017Updated 9 years ago
- Scripting submodule for Hazel☆44Oct 18, 2020Updated 5 years ago
- A small Minecraft clone in C++.☆130Oct 1, 2020Updated 5 years ago
- Flappy Bird clone made in a couple of hours for a video using a very primitive version of Hazel.☆158Dec 19, 2019Updated 6 years ago
- A YAML parser and emitter in C++☆27Mar 31, 2024Updated last year
- Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆111May 2, 2024Updated last year
- A simple app to enable drag-and-drop uploading of binary and other assets to GitHub Repositories☆35Feb 29, 2024Updated 2 years ago
- Simple particle system made in one hour: https://youtu.be/GK0jHlv3e3w☆129Feb 19, 2020Updated 6 years ago
- Utilities library for Java☆25Mar 3, 2026Updated 2 weeks ago
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆123Mar 16, 2026Updated last week
- Minimal example for passing structured data from Python to C++.☆14Dec 29, 2015Updated 10 years ago
- Short 2D godot games☆18Feb 27, 2026Updated 3 weeks ago
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆48Oct 18, 2023Updated 2 years ago
- ☆11Apr 21, 2023Updated 2 years ago
- 12 common testing situations when working with React☆12Dec 12, 2020Updated 5 years ago
- talks i've given about things in places☆18Nov 3, 2025Updated 4 months ago
- Implementation of Pre-text invariant representation learning algorithm in pytorch☆11May 27, 2020Updated 5 years ago
- Sample Task Management Application with Spring Boot for Patika/Getir BootCamp☆13Apr 27, 2025Updated 10 months ago
- PNG Stenography for the browser☆11Apr 9, 2018Updated 7 years ago
- ☆20Sep 24, 2025Updated 5 months ago
- 🍔⌨ Zom Zom Zomato CLI tool☆10Nov 7, 2017Updated 8 years ago
- Implementation of PCA algorithm using Gram-Scmidt modification on NIPALS☆10Jun 13, 2015Updated 10 years ago
- Some Holy Sermons from The Dev Community☆11Feb 11, 2024Updated 2 years ago
- A demo for React Suspense☆16Jun 18, 2018Updated 7 years ago
- Final project on self-supervised learning for DL course☆10May 27, 2020Updated 5 years ago