RimuruDev / Unity-WEBGL-DeviceTypeDetectorLinks
DeviceTypeDetector — это Unity-скрипт, который позволяет разработчикам веб-игр на Unity определять, запускается ли приложение на мобильном устройстве или на ПК. Он также поддерживает работу с симулятором устройств в редактор е Unity, что позволяет тестировать мобильные версии игр прямо в редакторе.
☆12Updated last year
Alternatives and similar repositories for Unity-WEBGL-DeviceTypeDetector
Users that are interested in Unity-WEBGL-DeviceTypeDetector are comparing it to the libraries listed below
Sorting:
- IndieInject — это легковесный и простой в использовании фреймворк для внедрения зависимостей (DI) в Unity, разработанный специально для н…☆10Updated last year
- SceneSwitcher is a handy tool for Unity Editor that allows you to quickly and easily switch between scenes in your project. This solution…☆13Updated 8 months ago
- The MVVM pattern core implemented for Unity3d☆17Updated 9 months ago
- Unity Missing Scripts Finder Editor Tool. Updated for Unity 6000 and above.☆26Updated 3 months ago
- Tween editor for Unity UI animations☆12Updated 7 years ago
- This is Unity plugins that will include new menu for fast build Android with keystore.☆14Updated 3 years ago
- This package allows for you to have folder-specific asset importers.☆13Updated 4 years ago
- Non-allocating async/await threading facilities for Unity☆23Updated 2 years ago
- Lightweight, scalable and extensible texts & assets localization system for Unity.☆28Updated 9 months ago
- A Unity Plugin for synchronising internal assets with external files☆25Updated 3 years ago
- Unity editor plugin for a git integration with Unity projects☆28Updated 5 months ago
- Generic graphic settings UI components☆24Updated 10 months ago
- Provides a hierarchy and inspector window to view world entities, and mutate components.☆10Updated 3 years ago
- Extended asset loader for Unity.☆18Updated last year
- A tutorials on CI using Unity and GitHub Actions. All tutorials include a example project.☆17Updated 4 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆29Updated 8 months ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Updated last year
- Simple optimized UI effect. Inspired by Marerial Design☆16Updated 2 years ago
- A little script that connect Unity (with HybridCLR hot update) and Jenkins together.☆15Updated 10 months ago
- Camera system for tactical world overviews in Unity games.☆26Updated last year
- This is a Unity project for Android Build including monetization with Unity Ads feature according to the tutorial Jonathan Weinberger whi…☆21Updated 6 years ago
- Unity ParticleSystem for built-in UI☆25Updated 3 years ago
- 一个简单的组件一键替换工具,a simple tool for replacing unity component☆20Updated 9 months ago
- Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model☆19Updated 3 years ago
- DonationAlerts SDK for Unity game engine☆14Updated 3 years ago
- Generate polygonal line mesh in Unity3D play mode.☆15Updated 3 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Updated 3 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 8 years ago
- Event driven architecture for Unity.☆25Updated 5 months ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆20Updated last year