RimuruDev / Unity-WEBGL-DeviceTypeDetector
DeviceTypeDetector — это Unity-скрипт, который позволяет разработчикам веб-игр на Unity определять, запускается ли приложение на мобильном устройстве или на ПК. Он также поддерживает работу с симулятором устройств в редакторе Unity, что позволяет тестировать мобильные версии игр прямо в редакторе.
☆11Updated 3 months ago
Alternatives and similar repositories for Unity-WEBGL-DeviceTypeDetector:
Users that are interested in Unity-WEBGL-DeviceTypeDetector are comparing it to the libraries listed below
- IndieInject — это легковесный и простой в использовании фреймворк для внедрения зависимостей (DI) в Unity, разработанный специально для н…☆8Updated 9 months ago
- The MVVM pattern core implemented for Unity3d☆13Updated 2 months ago
- Enhance DOTween with Tween Kit: Seamless, modular components for effortless Tweening.☆22Updated last year
- Lightweight Unity Utility to quickly setup 2D sprite-sheet animations☆13Updated 10 months ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated 9 months ago
- A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.☆21Updated 2 years ago
- The Noesis UI Flow framework for Unity.☆16Updated last year
- Fog of war demo made with unity, with full implementation details and shader scripts included.☆14Updated last year
- Configurable 64-bit fixed point math library.☆14Updated last month
- Improve Unity's Inspector for Transform components☆12Updated last year
- Unity WebGL template that scales to the entire browser window.☆20Updated this week
- Wave function collapse and other cool algorithms in Unity☆14Updated 8 months ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated last year
- A little script that connect Unity (with HybridCLR hot update) and Jenkins together.☆13Updated last month
- An attribute for selecting a subclass to be serialized in Unity.☆11Updated 6 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆27Updated 3 weeks ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Unity package. Fully cross-platform WebSocket client library.☆17Updated 5 months ago
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 3 months ago
- NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync☆17Updated 3 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Updated 11 months ago
- Lightweight Global State Machine for Unity☆10Updated last year
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated 2 months ago
- This is a Unity project for Android Build including monetization with Unity Ads feature according to the tutorial Jonathan Weinberger whi…☆18Updated 6 years ago
- ⬜ Gradient Map post effect for Unity Urp☆25Updated 3 weeks ago
- Dependency injection solution for unity☆11Updated 7 months ago
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆22Updated last year
- Quasi-Random Number Generator for C#☆22Updated 4 months ago
- 🥛 Async Managed Component-Oriented framework for Unity☆16Updated last month