Ebitengine rendering backend for the pure Go ImGui port
☆26Dec 26, 2024Updated last year
Alternatives and similar repositories for ebitengine-imgui-go
Users that are interested in ebitengine-imgui-go are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- List of general purpose shaders written in Kage (Ebitengine shading language)☆15Nov 18, 2023Updated 2 years ago
- Buggy Pure Go Port of Dear Imgui☆42Jan 8, 2026Updated 6 months ago
- A tiny, portable, immediate-mode UI library ported to idiomatic Go☆52Sep 25, 2024Updated last year
- Kar is a 2D mining/platformer game. (abandoned)☆22Nov 12, 2025Updated 8 months ago
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆101Jul 15, 2026Updated 2 weeks ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Go port of Box2D - a 2D Physics Engine for Games.☆20Apr 15, 2023Updated 3 years ago
- Implementation of a popular graphics benchmark written on Ebitengine.☆29Jun 22, 2022Updated 4 years ago
- Sprite animation library for Ebitengine inspired by anim8☆83May 6, 2026Updated 2 months ago
- Routine is a Go package for running routines, primarily for game development.☆15Apr 1, 2024Updated 2 years ago
- Enlarge image by 2x with hq2x algorithm☆14Mar 18, 2023Updated 3 years ago
- 2D virtual tabletop prototype☆23Apr 28, 2021Updated 5 years ago
- Share your game written in Go and Ebitengine to the Internet as a browser game!☆57Jun 16, 2024Updated 2 years ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆28Mar 28, 2021Updated 5 years ago
- Dear ImGui renderer for Ebitengine☆141Oct 31, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- The only scene manager you will ever need for Ebitengine☆45Nov 5, 2024Updated last year
- You know Ebitengine but not Kage?!☆118Mar 12, 2026Updated 4 months ago
- 🍄 A parser, interpreter and compiler for libmagic rule files in golang☆21Feb 22, 2026Updated 5 months ago
- PixelMek 3D is an unofficial BattleTech first person raycasted game using community contributed pixel mech artwork☆20Updated this week
- build and animate objects according to verlet physics. pure golang library☆31Aug 7, 2022Updated 3 years ago
- Text rendering package for Ebitengine.☆68May 19, 2026Updated 2 months ago
- Pure Go mpg decoding made from pl_mpeg☆13May 31, 2022Updated 4 years ago
- A library for parsing TMX files☆13Jan 5, 2021Updated 5 years ago
- Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!☆24Jan 4, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Cross-platform GUI framework for Go — no virtual DOM, no diffing, just fast, composable UI.☆53Updated this week
- Unofficial Live2D Cubism SDK for Golang☆33Feb 4, 2025Updated last year
- Random dungeon generator written in go. Based on the method described here: http://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/☆15Jul 31, 2022Updated 3 years ago
- example physics in ebiten using chipmink port☆14Mar 30, 2026Updated 3 months ago
- report of parts of the stdlib that are successfully importing in tinygo☆15Oct 28, 2019Updated 6 years ago
- A 3D game engine/framework written in Go☆31Updated this week
- XM package provides Ebitengine-compatible mod music decoder☆25Jan 5, 2026Updated 6 months ago
- A simple game inspired by Battle City☆14Apr 8, 2026Updated 3 months ago
- Golang library for both compressing and decompressing data in the PKWare Data Compression Library (DCL) compressed format, otherwise know…☆17Aug 8, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Koebiten is a 2D game engine that runs on TinyGo. It’s inspired by Ebitengine and is characterized by its simple API.☆56Updated this week
- A pure go implementation of the KVM API☆12Feb 4, 2019Updated 7 years ago
- Pure-Go (no libpulse) implementation of the PulseAudio native protocol.☆30Mar 27, 2024Updated 2 years ago
- A simple console emulator for ascii games written in go☆66May 30, 2024Updated 2 years ago
- a native go vorbis decoder☆14Mar 30, 2026Updated 3 months ago
- 2D particle system simulator for Go☆46Aug 29, 2022Updated 3 years ago
- Mandelbrot and Julia fractals rendered in real-time using Go☆15Jan 20, 2023Updated 3 years ago