SkaillZ / tidalwavLinks
WAV Loop Editor for Unity
☆28Updated 4 years ago
Alternatives and similar repositories for tidalwav
Users that are interested in tidalwav are comparing it to the libraries listed below
Sorting:
- Drop in replacement for the default Unity event editor drawer that allows listener reordering☆112Updated 3 years ago
- A complete reimplementation of the mesh combination and generation process done by static batching. Spatially sorts renderers in each com…☆51Updated 2 months ago
- Basic tool to convert Unity fonts to use Multichannel Signed Distance Field fonts☆82Updated 5 years ago
- My adventures into improving Box Projected Specular Reflections!☆39Updated 8 months ago
- Fur generator for Unity.☆61Updated 4 years ago
- Keyframe Reduction for Unity AnimationClip☆70Updated last year
- Old style television effect for Unity☆113Updated 2 years ago
- ☆18Updated 6 years ago
- A GitHub Action that create unitypackage file without Unity Editor Installation.☆72Updated last year
- A Unity implementation for arbitrarily shaped Reverb Zones.☆28Updated 5 years ago
- A gpu-based deformation system for mapping penetrators along orifice paths.☆111Updated last year
- ☆23Updated 4 years ago
- ☆15Updated 2 years ago
- A curation of some nodes I make when I'm bored. Feel free to use them however you'd like! and I'd love to see what you come up with :3☆49Updated 2 months ago
- 3D or 2D Noise Texture Generator for Unity3D☆37Updated 4 years ago
- Hotspot UV for Unity with ProBuilder support☆71Updated 4 years ago
- Tools and tweaks for working with global illumination in Unity☆23Updated 11 months ago
- A (Designed for foliage) Billboard Generator☆53Updated 3 years ago
- ☆56Updated 3 years ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- A vertical billboard shader for Unity☆17Updated last year
- A simple tool for copying and pasting transitions in Animator Editor.☆123Updated 2 years ago
- Chisel CSG Level Editor, for Unity☆84Updated last week
- Cheap shadowing for mobile/VR (Originally by ozlael)☆18Updated 2 years ago
- A Unity built-in shader for a plausible rain-on-glass effect. Has high-end and mobile variants.☆88Updated 3 years ago
- A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs☆128Updated 3 years ago
- Customise the Unity Hierarchy panel☆30Updated 3 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 3 years ago
- ACLS (older 1.0). Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standar…☆33Updated last year
- Public release of BallisticNG's internal lightmapper tool.☆21Updated last year