RudyBricks / ParaUnity
ParaView + Unity + Oculus
☆18Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for ParaUnity
- Convert Paraview files to Obj files for 3d visualisation in game engines☆14Updated 7 years ago
- AR-based CFD Visualization of Indoor Thermal Environment on Mobile Devices☆13Updated 5 years ago
- A ParaView exporter plugin for FBX files☆24Updated 5 years ago
- Lattice Boltzmann Method (LBM) fluid simulation for Unity.☆60Updated 9 years ago
- Tessellation and Voxelization Geometry Library☆58Updated this week
- A Simple World Composer using Unity.easily Generate realistic terrain. Bing Map Key is necessary.☆13Updated 7 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆37Updated 3 years ago
- An example of a Unity plugin that allows you to leverage the power of NVIDIA Optix☆19Updated 7 years ago
- A simple, efficient, and generic binary file format for storing and transmitting 3D geometry.☆25Updated last year
- ☆17Updated 2 years ago
- A C# wrapper for CGAL☆15Updated 6 years ago
- ☆17Updated 7 years ago
- Mesh voxelization using GPU hardware rasterization.☆14Updated 7 years ago
- C++ math / geometry / mesh processing library☆56Updated 6 years ago
- A small design system for converting meshes and/or curve networks into telescoping structures. See website and paper for more details.☆36Updated 4 years ago
- GTS stands for the GNU Triangulated Surface Library. (original page: http://gts.sourceforge.net)☆21Updated 9 years ago
- Experimenting with Finite Element Methods in Unity☆13Updated 6 years ago
- Highly interactive, thread-parallel Lattice Boltzmann CFD solver☆21Updated 5 years ago
- Sample code for geometry3Sharp library☆31Updated 6 years ago
- A utility for mesh simplification☆14Updated 9 years ago
- Lattice Boltzmann Method (LBM) ink simulation for Unity.☆33Updated 9 years ago
- Reference Implementation of Automatic UV Mapping with Harmonic Maps.☆24Updated 7 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆46Updated 8 years ago
- Cut a tetrahedral mesh with a triangle mesh in 3D.☆78Updated 3 years ago
- Powercrust algorithm: from points to a surface mesh and an approximate medial axis☆12Updated 9 years ago
- A 2D Lattice Boltzmann program☆52Updated 9 months ago
- Incompressible Smoothed Particle Hydrodynamics and Applications☆27Updated 10 years ago
- C# Simple implementation of Usdz file format☆13Updated 3 years ago