PolsCommits / procedural-roads
Unity-based procedural road mesh generator
☆10Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for procedural-roads
- Procedural road generator for Unity3d☆39Updated 4 years ago
- Easy-to-build realistic roads in Unity. Foundation of any simcity game.☆102Updated 4 years ago
- A free road creation tool for unity☆69Updated 5 years ago
- A procedural terrain generation api created for unity runtime and editor that uses the full power of compute shaders.☆68Updated 5 years ago
- Make your character grab objects and transport them to a destination. You need Final IK for this.☆18Updated 7 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- Billboard driven space nebula that you can fly in and around☆32Updated 7 years ago
- The code to use R&T AI with Easy Roads 3D (Unity3D)☆25Updated 6 years ago
- A custom built gesture recognition system written for my game, Maestro☆18Updated 6 months ago
- ☆25Updated 4 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆21Updated 3 years ago
- functional but not necessarily out of the box toolset for authoring non-destructive terrain in unity☆13Updated last year
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- WheelCollider driven fun little vehicle like Halo's Warthog.☆32Updated 5 years ago
- Very simple UI element for displaying messages on screen.☆32Updated 5 years ago
- Assortment of commonly re-used tools and code for my Unity projects☆30Updated 6 years ago
- A 3D tool that renders cities in 3D using 2D OpenStreetMap XML files☆24Updated 6 years ago
- Road network generation tool for Unity☆91Updated 8 months ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆27Updated 2 years ago
- Simple Vertex Color Toon Shader For Unity 3D on mobile☆40Updated 6 years ago
- Infinite islands generation☆21Updated 5 years ago
- ☆44Updated last year
- Three dimensional tilemap creator for Unity.☆12Updated last year
- Skybox shaders for Unity.☆22Updated 5 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- Unity DOTS/ECS traffic using Easy Roads 3D for the data☆46Updated last year
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆31Updated 6 years ago
- C# class with nodes / node delegates and a Unity editor that serializes all of that☆57Updated 8 years ago
- Unity FixedUpdate temporal anti-aliasing test☆13Updated 8 years ago