☆51Dec 11, 2023Updated 2 years ago
Alternatives and similar repositories for Creative-Agents
Users that are interested in Creative-Agents are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ECCV 2024] STEVE in Minecraft is for See and Think: Embodied Agent in Virtual Environment☆42Dec 27, 2023Updated 2 years ago
- ☆29Nov 6, 2023Updated 2 years ago
- [AAAI 2024] UniAP: Towards Universal Animal Perception in Vision via Few-shot Learning☆12Dec 10, 2023Updated 2 years ago
- [NeurIPS 2023 FMDM Workshop] Skill Reinforcement Learning and Planning for Open-World Long-Horizon Tasks☆202Mar 6, 2024Updated 2 years ago
- [CVPR2024] This is the official implement of MP5☆108Jun 30, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A modified version of MineDojo☆12Feb 28, 2024Updated 2 years ago
- [IROS'25 Oral & NeurIPSw'24] Official implementation of "MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simula…☆103Jun 16, 2025Updated last year
- Official implementation of the DECKARD Agent from the paper "Do Embodied Agents Dream of Pixelated Sheep?"☆95May 23, 2023Updated 3 years ago
- Implementation of "Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agen…☆294Aug 3, 2023Updated 3 years ago
- Official code for "Efficient Residual Learning with Mixture-of-Experts for Universal Dexterous Grasping" (ICLR 2025)☆33Oct 25, 2025Updated 11 months ago
- Text world based on Minecraft rules.☆19May 13, 2024Updated 2 years ago
- We introduce ADAM, An emboDied causal Agent in Minecraft, that can autonomously navigate the open world, perceive multimodal contexts, le…☆35Apr 7, 2025Updated last year
- AdaRefiner: Refining Decisions of Language Models with Adaptive Feedback (NAACL 2024)☆20Aug 9, 2024Updated 2 years ago
- An RL-Friendly Vision-Language Model for Minecraft☆42Oct 17, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- UniTacHand: Unified Spatio-Tactile Representation for Human-to-Dexterous-Hand Skill Transfer☆26Dec 25, 2025Updated 9 months ago
- Official implementation of paper "ROCKET-1: Mastering Open-World Interaction with Visual-Temporal Context Prompting" (CVPR'25)☆48Apr 13, 2025Updated last year
- [NeurIPS 2023] Official implementation of "Learning from Visual Observation via Offline Pretrained State-to-Go Transformer"☆18Oct 1, 2023Updated 3 years ago
- Checkpoint for Voyager, 160 iterations.☆23May 27, 2023Updated 3 years ago
- STEVE-1: A Generative Model for Text-to-Behavior in Minecraft☆230Jun 4, 2024Updated 2 years ago
- [NeurIPS 2024] Official Implementation for Optimus-1: Hybrid Multimodal Memory Empowered Agents Excel in Long-Horizon Tasks☆104Jun 17, 2025Updated last year
- Simulating Large-Scale Multi-Agent Interactions with Limited Multimodal Senses and Physical Needs☆113Sep 30, 2025Updated last year
- Universal Dexterous Functional Grasping via Demonstration-Editing Reinforcement Learning (CVPR 2026)☆40Mar 8, 2026Updated 7 months ago
- [ICML 2022] Robust Task Representations for Offline Meta-Reinforcement Learning via Contrastive Learning☆40Aug 17, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- JARVIS-1: Open-world Multi-task Agents with Memory-Augmented Multimodal Language Models☆417Apr 8, 2024Updated 2 years ago
- This repo is a live list of papers on game playing and large multimodality model - "A Survey on Game Playing Agents and Large Models: Met…☆162Sep 3, 2024Updated 2 years ago
- DemoGrasp: Universal Dexterous Grasping from a Single Demonstration (ICLR 2026)☆99Feb 14, 2026Updated 8 months ago
- Official code for the paper: WALL-E: World Alignment by NeuroSymbolic Learning improves World Model-based LLM Agents☆72Dec 3, 2025Updated 10 months ago
- GROOT: Learning to Follow Instructions by Watching Gameplay Videos (ICLR'24, Spotlight)☆71Dec 18, 2023Updated 2 years ago
- (ECCV 2024) Code for V-IRL: Grounding Virtual Intelligence in Real Life☆369Dec 2, 2024Updated last year
- Code and benchmark of the paper "MineAnyBuild: Benchmarking Spatial Planning for Open-world AI Agents" (NeurIPS D&B 2025)☆18Oct 13, 2025Updated last year
- ☆14Mar 5, 2023Updated 3 years ago
- Code for paper: "Executing Arithmetic: Fine-Tuning Large Language Models as Turing Machines"☆10Oct 11, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [IJCV] EgoPlan-Bench: Benchmarking Multimodal Large Language Models for Human-Level Planning☆88Dec 6, 2024Updated last year
- Building Open-Ended Embodied Agents with Internet-Scale Knowledge☆2,273Mar 18, 2024Updated 2 years ago
- a benchmark to evaluate the situated inductive reasoning☆20Jan 7, 2025Updated last year
- ☆10Nov 28, 2023Updated 2 years ago
- Odyssey: Empowering Minecraft Agents with Open-World Skills☆411Oct 22, 2025Updated 11 months ago
- Planning as In-Painting: A Diffusion-Based Embodied Task Planning Framework for Environments under Uncertainty☆23Dec 11, 2023Updated 2 years ago
- JavaScript Draughtsboard☆13Nov 16, 2025Updated 11 months ago