PKU-RL / Creative-Agents
☆44Updated last year
Alternatives and similar repositories for Creative-Agents:
Users that are interested in Creative-Agents are comparing it to the libraries listed below
- GROOT: Learning to Follow Instructions by Watching Gameplay Videos☆64Updated last year
- Official implementation of the DECKARD Agent from the paper "Do Embodied Agents Dream of Pixelated Sheep?"☆91Updated last year
- ☆37Updated 3 weeks ago
- [NeurIPSw'24] This repo is the official implementation of "MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simu…☆83Updated last month
- Implementation of "Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon Prediction"☆46Updated last year
- [ECCV 2024] STEVE in Minecraft is for See and Think: Embodied Agent in Virtual Environment☆36Updated last year
- Official Repo of LangSuitE☆83Updated 7 months ago
- [ICLR 2024 Spotlight] Code for the paper "Text2Reward: Reward Shaping with Language Models for Reinforcement Learning"☆153Updated 3 months ago
- ☆125Updated 8 months ago
- The source code of the paper "Leveraging Pre-trained Large Language Models to Construct and Utilize World Models for Model-based Task Pla…☆85Updated 7 months ago
- ☆82Updated 9 months ago
- Uni-RLHF platform for "Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human Feedback" (ICLR2024…☆33Updated 4 months ago
- Source codes for the paper "COMBO: Compositional World Models for Embodied Multi-Agent Cooperation"☆28Updated last week
- Codebase for HiP☆88Updated last year
- The official implementation of the paper "Read to Play (R2-Play): Decision Transformer with Multimodal Game Instruction".☆34Updated last year
- [ICCV'23] LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models☆169Updated this week
- Code for "Interactive Task Planning with Language Models"☆27Updated last year
- [CVPR2024] This is the official implement of MP5☆96Updated 8 months ago
- ☆52Updated 2 weeks ago
- Implementation of "Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agen…☆270Updated last year
- MCU: A Task-centric Framework for Open-ended Agent Evaluation in Minecraft☆16Updated last year
- Official code release of AAAI 2024 paper SayCanPay.☆45Updated 11 months ago
- [ICLR 2024] Source codes for the paper "Building Cooperative Embodied Agents Modularly with Large Language Models"☆246Updated last week
- SmartPlay is a benchmark for Large Language Models (LLMs). Uses a variety of games to test various important LLM capabilities as agents. …☆134Updated 11 months ago
- Reinforcement learning and planning for Minecraft.☆171Updated last year
- Text world based on Minecraft rules.☆14Updated 10 months ago
- Offline RLHF codebase implementation for "Uni-RLHF: Universal Platform and Benchmark Suite for Reinforcement Learning with Diverse Human …☆35Updated 11 months ago