☆18Sep 3, 2026Updated 2 months ago
Alternatives and similar repositories for RTXDI-Library
Users that are interested in RTXDI-Library are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Graphics Experiment - YCoCg Frame Buffers☆18Feb 5, 2020Updated 6 years ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆12Sep 8, 2022Updated 4 years ago
- A light-weight fork of the OpenSubdiv.☆18Jul 1, 2025Updated last year
- Spatially Hashed Radiance Cache (SHaRC) Library☆149Aug 2, 2026Updated 3 months ago
- Evergine Low-Level API samples.☆21Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 伪BSDF,使用着色器渲染方式,整合进urp lit,前向渲染有效,最 大程度满足开发需求☆14May 21, 2022Updated 4 years ago
- ☆34Dec 14, 2025Updated 10 months ago
- Forget Superresolution, Sample Adaptively (when Path Tracing)☆13Jul 22, 2026Updated 3 months ago
- Shader Compilation Tool☆120Oct 5, 2026Updated last month
- exercises of CG class teached by Prof LiGang Liu in 2018☆19Aug 4, 2018Updated 8 years ago
- This won't hurt a bit, honest.☆14Feb 26, 2013Updated 13 years ago
- NRD sample and sandbox, demonstrating path tracing and denoising best practices☆212Updated this week
- Neural Radiance Cache (NRC) Library☆55Oct 3, 2026Updated last month
- ☆29Mar 10, 2026Updated 7 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- My survey on fur rendering in unity URP.☆10Sep 5, 2022Updated 4 years ago
- Droscheme - a Scheme implementation☆13Apr 30, 2023Updated 3 years ago
- Things that might come in handy for making a turn-based game in Unreal Engine 4☆13Nov 1, 2015Updated 11 years ago
- A tutorial project for using QuestSystem in addition of Nathan's Dialogue Manager☆12Sep 9, 2024Updated 2 years ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆64Dec 22, 2024Updated last year
- Hyper theme based in vaporwave colors.☆12Aug 22, 2018Updated 8 years ago
- NVIDIA Real-time Denoising (NRD) library☆884Updated this week
- ☆20Aug 16, 2025Updated last year
- Godot 4.3 plugin to combine Better Terrain and Gaea☆13Oct 20, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Example game for the delve-framework zig library☆13Aug 14, 2026Updated 2 months ago
- Runtime library for the NVIDIA RTXNTC SDK☆32Updated this week
- ☆10Oct 22, 2024Updated 2 years ago
- A generic serialization API for UObjects and Structs☆12Oct 10, 2026Updated 3 weeks ago
- Parallel Weighted Random Sampling☆21Dec 9, 2020Updated 5 years ago
- Central landing page for Nvidia RTX Kit suite of neural rendering SDKs☆115Sep 9, 2026Updated last month
- For C#:Half-precision floating-point format.☆12Sep 26, 2019Updated 7 years ago
- Java JNI Wrappers (Kotlin) for the Intel Open Image Denoise Library☆20Apr 16, 2021Updated 5 years ago
- Better alignment in PowerPoint☆16Jul 7, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An event-driven server for Google Closure Library's goog.BrowserChannel class.☆12Aug 7, 2011Updated 15 years ago
- ☆11Oct 1, 2020Updated 6 years ago
- Curriculum–Based Reinforcement Learning for Pedestrian Simulation☆11Sep 15, 2025Updated last year
- DirectX Raytracing Tutorials in CSharp☆86Apr 15, 2024Updated 2 years ago
- A resource for color grading UI and shader code, using Qt and GLSL☆45May 16, 2019Updated 7 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆14Oct 8, 2017Updated 9 years ago
- Unreal Engine plugin that contains a global and object based event and variable system using gameplay tags☆13Apr 10, 2024Updated 2 years ago