NLua / KeraLuaLinks
C# Native bindings of Lua 5.4 (compatible with .NET/iOS/Mac/Android/UWP)
☆332Updated last week
Alternatives and similar repositories for KeraLua
Users that are interested in KeraLua are comparing it to the libraries listed below
Sorting:
- A Lua implementation for the Dynamic Language Runtime (DLR).☆482Updated last year
- The C# to Lua compiler☆1,254Updated 8 months ago
- Bridge between Lua and the .NET.☆2,128Updated last week
- A single-file TOML reader and writer for C#☆223Updated 3 years ago
- LuaInterface☆100Updated 5 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆296Updated last year
- .NET wrapper for the Bullet physics library using Platform Invoke☆154Updated 2 years ago
- A cross-platform, realtime physics engine for all .NET apps.☆399Updated last year
- A scripting language for .NET Core☆378Updated 2 months ago
- An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote deb…☆1,482Updated last year
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆328Updated this week
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆156Updated 4 years ago
- A .NET port of Colin Percival's bsdiff & bspatch☆294Updated 10 months ago
- .NET binding for the Nuklear immediate mode GUI☆192Updated last year
- WattleScript C# scripting engine.☆66Updated 2 months ago
- C# port of the stb_image.h☆268Updated 8 months ago
- Immediate Mode GUI for C#☆203Updated 2 years ago
- C# interpreter written in C#☆134Updated 2 years ago
- [C# .NET Core 9.0] [Cross-Platform] Lua.NET contains full bindings to Lua5.1.5, Lua5.2.4, Lua5.3.6, Lua.5.4.7 and LuaJIT☆56Updated 4 months ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆414Updated last year
- A C# port of Box2D☆603Updated 3 months ago
- Zero-Dependency, model-based TOML De/Serializer for .NET☆183Updated 2 weeks ago
- Fast version of Crc32 algorithm for .NET☆200Updated last year
- Cross-platform .NET 9 C# game engine.☆434Updated 3 weeks ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆298Updated 2 weeks ago
- A tool aiming to make it a little bit easier to learn Mono.Cecil☆95Updated last week
- Completely managed .NET Lua☆153Updated 6 years ago
- A .NET C# Implementation of QUIC protocol - Google's experimental transport layer.☆391Updated last year
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆310Updated 6 months ago
- Wrapper for NLua, making access to lua more idomatic from .NET. Heavily using the "dynamic" keyword.☆64Updated 10 years ago