NLua / KeraLuaLinks
C# Native bindings of Lua 5.4 (compatible with .NET/iOS/Mac/Android/UWP)
☆335Updated this week
Alternatives and similar repositories for KeraLua
Users that are interested in KeraLua are comparing it to the libraries listed below
Sorting:
- A Lua implementation for the Dynamic Language Runtime (DLR).☆483Updated last year
- The C# to Lua compiler☆1,256Updated 9 months ago
- LuaInterface☆101Updated 5 years ago
- A .NET port of Colin Percival's bsdiff & bspatch☆296Updated 11 months ago
- Bridge between Lua and the .NET.☆2,134Updated 3 weeks ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆294Updated 2 years ago
- An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote deb…☆1,488Updated last year
- A single-file TOML reader and writer for C#☆226Updated 3 years ago
- C# code generator for reading and writing the protocol buffers format☆313Updated 2 years ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆413Updated 2 years ago
- A C# port of Box2D☆604Updated 3 months ago
- Cross-platform FreeType bindings for .NET - Need maintainer☆305Updated 4 years ago
- A cross-platform, realtime physics engine for all .NET apps.☆399Updated last year
- A scripting language for .NET Core☆378Updated 2 weeks ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆334Updated this week
- Fast version of Crc32 algorithm for .NET☆201Updated last year
- Immediate Mode GUI for C#☆203Updated 2 years ago
- C# port of the stb_image.h☆269Updated 9 months ago
- IL2C - A translator for ECMA-335 CIL/MSIL to C language.☆427Updated 3 years ago
- [C# .NET Core 9.0] [Cross-Platform] Lua.NET contains full bindings to Lua5.1.5, Lua5.2.4, Lua5.3.6, Lua.5.4.7 and LuaJIT☆58Updated 2 weeks ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆155Updated last week
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆157Updated 5 years ago
- High performance 2D collision detection system with realistic physics responses.☆700Updated 3 years ago
- A pure C# implementation of xxhash algorithm☆274Updated last year
- WattleScript C# scripting engine.☆68Updated 3 months ago
- Completely managed .NET Lua☆153Updated 7 years ago
- A flexible UI framework for MonoGame☆69Updated 5 years ago
- C# interpreter written in C#☆135Updated 2 years ago
- Zero-Dependency, model-based TOML De/Serializer for .NET☆186Updated last month
- C# Wrapper for LÖVE, a 2d game engine☆177Updated last year