NLua / KeraLua
C# Native bindings of Lua 5.4 (compatible with .NET/iOS/Mac/Android/UWP)
☆298Updated 3 months ago
Related projects: ⓘ
- A Lua implementation for the Dynamic Language Runtime (DLR).☆467Updated 4 months ago
- The C# to Lua compiler☆1,209Updated last month
- C# port of Box2D - Erin Catto's 2D Physics Engine☆264Updated last year
- LuaInterface☆98Updated 4 years ago
- A single-file TOML reader and writer for C#☆201Updated 2 years ago
- WattleScript C# scripting engine.☆56Updated 7 months ago
- Bridge between Lua and the .NET.☆2,023Updated 3 months ago
- A cross-platform, realtime physics engine for all .NET apps.☆385Updated 11 months ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆219Updated this week
- A .NET port of Colin Percival's bsdiff & bspatch☆278Updated 2 months ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆395Updated last year
- [C# .NET Core 8.0] [Cross-Platform] Lua.NET contains full bindings to Lua5.1.5, Lua5.2.4, Lua5.3.6, Lua.5.4.6 and LuaJIT☆41Updated 2 months ago
- C# code generator for reading and writing the protocol buffers format☆304Updated 2 years ago
- .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.☆255Updated this week
- C# port of the stb_image.h☆222Updated this week
- A scripting language for .NET Core☆362Updated 3 months ago
- A C# port of Box2D☆533Updated last week
- ☆112Updated this week
- An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote deb…☆1,395Updated 9 months ago
- Advanced Pathfinding for C#☆537Updated 2 years ago
- C# Wrapper for LÖVE, a 2d game engine☆164Updated 5 months ago
- .NET binding for the Nuklear immediate mode GUI☆189Updated 8 months ago
- Immediate Mode GUI for C#☆194Updated last year
- Cross-platform FreeType bindings for .NET - Need maintainer☆289Updated 3 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆150Updated last year
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆335Updated 5 months ago
- Zero-Dependency, model-based TOML De/Serializer for .NET☆155Updated last month
- Cross-platform .NET 8 C# 12 game engine.☆380Updated 3 weeks ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆299Updated last week
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆153Updated 4 years ago