moonsharp-devs / moonsharpLinks
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
☆1,512Updated last year
Alternatives and similar repositories for moonsharp
Users that are interested in moonsharp are comparing it to the libraries listed below
Sorting:
- Bridge between Lua and the .NET.☆2,174Updated 2 weeks ago
- Lidgren Network Library☆1,213Updated 4 years ago
- The C# to Lua compiler☆1,266Updated last month
- A Lua implementation for the Dynamic Language Runtime (DLR).☆490Updated 2 weeks ago
- High performance 2D collision detection system with realistic physics responses.☆712Updated 4 years ago
- C# Native bindings of Lua 5.4 (compatible with .NET/iOS/Mac/Android/UWP)☆355Updated 3 weeks ago
- Reliable UDP networking library☆872Updated 3 months ago
- Cecil is a library to inspect, modify and create .NET programs and libraries.☆2,924Updated last month
- Infinitely Fast Deserializer for .NET, .NET Core and Unity.☆2,421Updated 3 years ago
- Lite reliable UDP library for Mono and .NET☆3,366Updated 3 weeks ago
- Promises library for C# for management of asynchronous operations.☆1,235Updated 5 years ago
- Advanced Pathfinding for C#☆553Updated 3 years ago
- Simple, message based, MMO Scale TCP networking in C#. And no magic.☆1,215Updated last year
- Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.☆1,745Updated 3 weeks ago
- Lightweight and easy-to-use class library to allow port forwarding in NAT devices with UPNP and/or PMP☆429Updated last year
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆350Updated last year
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,678Updated this week
- A C# priority queue optimized for pathfinding applications☆1,213Updated 4 years ago
- Zero Allocation StringBuilder for .NET and Unity.☆2,571Updated last week
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆723Updated last year
- A cross-platform, realtime physics engine for all .NET apps.☆401Updated 2 years ago
- High performance Lua interpreter implemented in C# for .NET and Unity☆600Updated 2 months ago
- Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).☆2,383Updated 3 years ago
- Svelto ECS C# Entity Component System☆1,335Updated 5 months ago
- Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Log…☆1,582Updated 3 weeks ago
- C# behaviour tree library with a fluent API☆396Updated 7 years ago
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆415Updated 2 years ago
- An ImGui wrapper for .NET.☆2,127Updated last month
- A really simple C# JSON Parser in 350 lines☆337Updated 2 years ago
- LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)☆773Updated last year