Raider-Arts / megascan-link
Megascan link plugin for substance designer
☆21Updated 2 years ago
Alternatives and similar repositories for megascan-link
Users that are interested in megascan-link are comparing it to the libraries listed below
Sorting:
- Substance Painter Megascan Link plugins☆70Updated 3 years ago
- Unreal Engine equivalent Maya Python Script Editor☆56Updated 7 months ago
- setup PySide 6 (Qt) in Unreal engine☆41Updated 11 months ago
- Maya Scene Converter is a python-based Qt tool for converting scenes from a render engine to another in Maya.☆62Updated last year
- Substance 3D Designer plugin enabling to copy/paste node parameters and store/restore node states.☆11Updated 2 months ago
- Unreal Engine Gear☆57Updated 3 weeks ago
- A substance Painter plugin which export textures and automatically import them into an opened Unreal Editor project. It created a connect…☆25Updated 2 years ago
- RenderMan for Substance Painter☆27Updated 4 months ago
- easy consistent menus across apps: unreal, blender, maya, krita, substance painter, Katana, marmoset, 3ds max, cry-engine, FreeCAD, Hero,…☆94Updated 2 months ago
- ☆27Updated 2 years ago
- Python 3 version of cgmTools --- WIP☆36Updated last month
- Repository for cgMonastery development☆98Updated last month
- This repo contains experiments with OpenAI in Substance Designer.☆11Updated 2 years ago
- Compilation of Houdini Tools and Utilities created by yours truly!☆59Updated 3 months ago
- Unreal PCG ⇋ Houdini Engine: Real-Time Data Translator☆42Updated 3 weeks ago
- A python 3 wrapper around Unreal remote control http api.☆27Updated 9 months ago
- Clarisse Survival Kit is a set of Python functions for Clarisse to automate repetitive processes such as importing generic textures, Mega…☆76Updated 7 months ago
- Pivot Tool for Maya☆15Updated 4 years ago
- Stubs for Autodesk Maya☆56Updated last month
- Stubs and stub generator for PyMXS☆37Updated 2 years ago
- Package for Houdini software☆54Updated last week
- 🍞 One-click automated HDA for baking displacement maps with Houdini 19.5☆32Updated last year
- A mix of tools for Maya☆64Updated 6 years ago
- Tools for Houdini, Unreal Engine and Deadline☆81Updated 2 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- A collection of OpenCL-based image processing tools for Houdini's Copernicus. Features pixel manipulation algorithms, and other GPU-accel…☆28Updated last week
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆63Updated 4 years ago
- Publish some small parts in my personal daily-used Houdini accessories☆46Updated 6 months ago
- Substance Designer Plugin for creating function graphs from code☆79Updated last month
- A plugin for 3dsmax to make it easier to create hard/soft edges in polygon objects☆14Updated 13 years ago