boreshkinai / hybrik-transformerLinks
☆21Updated last year
Alternatives and similar repositories for hybrik-transformer
Users that are interested in hybrik-transformer are comparing it to the libraries listed below
Sorting:
- [ICCV 2021] DSR: Learning to Regress Bodies from Images using Differentiable Semantic Rendering☆92Updated 3 years ago
- ☆38Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆97Updated 3 years ago
- [CVPR 2021] Offical Pytorch implementation of "ContextPose: Context Modeling in 3D Human Pose Estimation: A Unified Perspective"☆52Updated 4 years ago
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆32Updated 3 years ago
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆114Updated 2 years ago
- Capturing the Motion of Every Joint: 3D Human Pose and Shape Estimation with Independent Tokens. ICLR2023 (spotlight)☆60Updated last year
- ☆85Updated 3 years ago
- ☆116Updated last month
- [CVPR 2022 Oral] Generalizable Human Pose Triangulation☆61Updated 2 years ago
- The code for 3DV 2021 paper "Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Cameras"☆83Updated 5 months ago
- ☆23Updated 3 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆89Updated 3 years ago
- [ECCV 2022] Offical Pytorch implementation of "VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data"☆67Updated 2 years ago
- [3DV 2021 Oral] Estimating two strongly interacting hand poses using Probabilistic Per-pixel Part Segmentation.☆55Updated 8 months ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆87Updated 2 years ago
- Repository for the paper "Human Mesh Recovery from Multiple Shots"☆96Updated 2 years ago
- ☆24Updated 4 years ago
- ☆44Updated 3 years ago
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆69Updated last year
- Official implementation of our ECCV 2022 paper, "UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture".☆64Updated 6 months ago
- ☆107Updated 11 months ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)☆32Updated 2 years ago
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆51Updated 2 years ago
- Python script for rendering 3D human poses using Blender☆61Updated last year
- Probabilistic triangulation module applied to uncalibrated human pose estimation☆40Updated last year
- ☆91Updated 2 years ago
- [ECCV2022] "Identity-Aware Hand Mesh Estimation and Personalization from RGB Images".☆44Updated 2 years ago
- This is the re-implementation of paper "Snipper: A Spatiotemporal Transformer for Simultaneous Multi-Person 3D Pose Estimation Tracking a…☆35Updated 2 years ago
- Dataset processing scripts for large-scale 3D human pose estimation☆57Updated 2 weeks ago