Meshcapade / smplcodecLinks
A simple SMPL library
☆20Updated last month
Alternatives and similar repositories for smplcodec
Users that are interested in smplcodec are comparing it to the libraries listed below
Sorting:
- A vector-quantized periodic autoencoder (VQ-PAE) for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆87Updated last year
- ☆33Updated 5 months ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆79Updated 10 months ago
- Resolving of the Ubisoft La Forge Animation dataset onto a common skeleton☆87Updated 4 months ago
- Code for "Physical Interaction: Reconstructing Hand-object Interactions with Physics, SIGGRAPH Asia 2022 Conference Track""☆24Updated 9 months ago
- Aitviewer fork supporting the visualization of OpenSim models and SKEL.☆73Updated 5 months ago
- ☆65Updated 3 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated 2 years ago
- Enable inputting a SMPL sequence into AddBiomechanics to fit an OpenSim skeleton model to the sequence.☆129Updated last year
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆35Updated 2 years ago
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inte…☆36Updated last year
- Reference implementation of "Control Operators for Interactive Character Animation"☆58Updated last month
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆283Updated last week
- A light-weight Physically Based Renderer built in Rust☆49Updated last week
- ☆102Updated last year
- 🛠 smplkit is a versatile library that simplifies SMPL body model usage with automatic model path search, support different body models, …☆40Updated 2 years ago
- CVPR'24: MS-MANO: Enabling Hand Pose Tracking with Biomechanical Constraints☆13Updated last year
- [SIGGRAPH Asia 2025] Implementation of "StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data"☆199Updated 3 months ago
- A simple and fast GUI tool to visualize and compare the SMPL sequences and scenes in real-time.☆68Updated 8 months ago
- Author's implementation of the paper Mocap Everyone Everywhere: Lightweight Motion Capture With Smartwatches and a Head-Mounted Camera (C…☆68Updated last year
- Official code for the paper "Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfer"☆55Updated 10 months ago
- Dataset for FORCE - Physics-aware Human-object Interaction (3DV 2025)☆19Updated last year
- Official Implementation of the CVPR 2024 highlight paper: Real-Time Simulated Avatar from Head-Mounted Sensors☆118Updated 8 months ago
- ☆60Updated last year
- Interactive Character Control with Auto-Regressive Motion Diffusion Models☆189Updated last year
- Personal pipeline for batch retargeting kinematic motions (BVH) between different skeletons with the help of Auto-Rig Pro in Blender.☆34Updated last year
- The official implementation of Flexible Motion In-betweening with Diffusion Models, SIGGRAPH 2024☆242Updated last year
- Code of [CVPR 2024] "Semantics-aware Motion Retargeting with Vision-Language Models"☆47Updated 2 months ago
- Official implementation of PACER, Pedestrian Animation ControllER, of CVPR 2023 paper: "Trace and Pace: Controllable Pedestrian Animation…☆106Updated 2 years ago
- Companion tools and website for CIRCLE dataset.☆51Updated 2 years ago