Meshcapade / glossLinks
A light-weight Physically Based Renderer built in Rust
☆42Updated 3 weeks ago
Alternatives and similar repositories for gloss
Users that are interested in gloss are comparing it to the libraries listed below
Sorting:
- ☆46Updated last year
- The Fast Way From Vertices to Parametric 3D Humans☆146Updated last month
- [CVPR2024(Highlight)] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors☆77Updated 7 months ago
- ☆24Updated this week
- Synthetic animal image dataset for pose and shape reconstruction.☆38Updated last month
- ☆70Updated 2 years ago
- A suite of SMPL functionality built in Rust☆21Updated 3 weeks ago
- 3D human pose and shape estimation pipeline for multi-person videos, built around the NLF pose and shape model (NeurIPS'24)☆28Updated 6 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆79Updated 10 months ago
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆96Updated last year
- An OpenGL framework for pointcloud and mesh rendering☆16Updated 8 months ago
- [ICCV 2025 Highlight] VolumetricSMPL☆71Updated 4 months ago
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆79Updated 8 months ago
- W-HMR: Monocular Human Mesh Recovery in World Space with Weak-Supervised Calibration☆42Updated 3 weeks ago
- ☆52Updated 3 months ago
- HSR: Holistic 3D Human-Scene Reconstruction from Monocular Videos (ECCV 2024)☆33Updated 9 months ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆101Updated 2 years ago
- This is a repository for download, preprocessing, visualizing, running evaluations on the MOYO dataset.☆104Updated 10 months ago
- [ECCV 2024] Official Code for "WHAC: World-grounded Humans and Cameras"☆132Updated last month
- Dataset processing scripts for large-scale 3D human pose estimation☆64Updated 6 months ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆129Updated 2 years ago
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025 (Highlight)☆143Updated 2 weeks ago
- [ICCV 2025 Highlight] ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆118Updated 2 months ago
- Official Code Release for ECCV 2024 paper AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view …☆38Updated last year
- The code for CVPR 2024 paper "Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption"☆41Updated 4 months ago
- ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)☆62Updated last month
- Official implementation of "Reconstructing Close Human Interaction from Multiple Views"☆40Updated last year
- Official PyTorch implementation of "Authentic Hand Avatar from a Phone Scan via Universal Hand Model", CVPR 2024.☆87Updated last year
- HARP: Personalized Hand Reconstruction from a Monocular RGB Video☆73Updated 2 years ago
- ☆211Updated 3 weeks ago