Meshcapade / glossLinks
A light-weight Physically Based Renderer built in Rust
☆41Updated last week
Alternatives and similar repositories for gloss
Users that are interested in gloss are comparing it to the libraries listed below
Sorting:
- ☆45Updated 11 months ago
- [CVPR2024(Highlight)] NRDF: Neural Riemannian Distance Fields for Learning Articulated Pose Priors☆77Updated 7 months ago
- Estimate vertex-level 3D human-scene and human-object contacts across the full body mesh☆79Updated 9 months ago
- An OpenGL framework for pointcloud and mesh rendering☆16Updated 7 months ago
- The Fast Way From Vertices to Parametric 3D Humans☆135Updated last month
- Hi4D: 4D Instance Segmentation of Close Human Interaction (CVPR2023)☆96Updated last year
- W-HMR: Monocular Human Mesh Recovery in World Space with Weak-Supervised Calibration☆42Updated last year
- [ICCV 2025 Highlight] VolumetricSMPL☆69Updated 4 months ago
- ☆70Updated 2 years ago
- Synthetic animal image dataset for pose and shape reconstruction.☆36Updated last month
- ☆24Updated 2 years ago
- ☆52Updated 2 months ago
- Dataset processing scripts for large-scale 3D human pose estimation☆62Updated 6 months ago
- This is a repository for download, preprocessing, visualizing, running evaluations on the MOYO dataset.☆104Updated 9 months ago
- [AAAI 2023] Official PyTorch implementation of the paper "IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimat…☆37Updated last year
- Official Code Release for ECCV 2024 paper AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view …☆36Updated last year
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025 (Highlight)☆141Updated 5 months ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆100Updated 2 years ago
- 3D human pose and shape estimation pipeline for multi-person videos, built around the NLF pose and shape model (NeurIPS'24)☆26Updated 6 months ago
- ☆33Updated 3 months ago
- ☆16Updated last year
- HSR: Holistic 3D Human-Scene Reconstruction from Monocular Videos (ECCV 2024)☆33Updated 8 months ago
- Registration between a reconstructed point cloud and an estimated SMPL mesh.☆31Updated last year
- Official implementation of "Reconstructing Close Human Interaction from Multiple Views"☆40Updated last year
- The code for CVPR 2024 paper "Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption"☆41Updated 3 months ago
- HARP: Personalized Hand Reconstruction from a Monocular RGB Video☆74Updated last year
- Code for the paper MultiPhys: Multi-Person Physics-aware 3D Motion Estimation (CVPR 2024)☆77Updated 8 months ago
- Code for "Physical Interaction: Reconstructing Hand-object Interactions with Physics, SIGGRAPH Asia 2022 Conference Track""☆24Updated 7 months ago
- Toolkit for EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild☆130Updated 2 years ago
- PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views☆74Updated 5 months ago