Mawiszus / TOAD-GANLinks
Official repository for "TOAD-GAN: Coherent Style Level Generation from a Single Example" by Maren Awiszus, Frederik Schubert and Bodo Rosenhahn.
☆109Updated 3 years ago
Alternatives and similar repositories for TOAD-GAN
Users that are interested in TOAD-GAN are comparing it to the libraries listed below
Sorting:
- Interactive GAN evolution of Mario and Zelda levels.☆56Updated 2 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆117Updated 11 months ago
- Research Into Learning to Generate Game Levels through Play☆30Updated 5 years ago
- ☆131Updated 5 years ago
- Learning to Simulate Dynamic Environments with GameGAN (CVPR 2020)☆247Updated 4 years ago
- A package for "Procedural Content Generation via Reinforcement Learning" OpenAI Gym interface.☆129Updated last year
- Reimplementation of https://arxiv.org/abs/1812.04948☆130Updated 5 years ago
- AI models that can doodle/sketch☆111Updated 4 years ago
- PyTorch library for "Neural Painters: A learned differentiable constraint for generating brushstroke paintings"☆140Updated 6 years ago
- Official Pytorch implementation of "Playable Video Generation", CVPR 2022 (Oral)☆160Updated 2 years ago
- Deep reinforcement learning for the development of RogueLike games.☆53Updated 4 years ago
- Modeling Artistic Workflows for Image Generation and Editing (ECCV 2020)☆90Updated 5 years ago
- OpenAI Gym environments for Legends of Code and Magic, a collectible card game designed for AI research☆38Updated last year
- ☆30Updated 5 years ago
- An experimental setup for running quality diversity algorithms on GAN latent spaces.☆22Updated 5 years ago
- GUI for TOAD-GAN, a PCG-ML algorithm for Token-based Super Mario Bros. Levels.☆20Updated last year
- stylegan2, tensorflow 2, keras subclassing☆102Updated 3 years ago
- ☆51Updated 5 years ago
- A mask-guided method for control over localized regions in StyleGAN2 images.☆159Updated 4 years ago
- ICCV2021 (poster)☆74Updated 4 years ago
- ☆28Updated 4 years ago
- Datasets for new state-of-the-art challenge in disentanglement learning☆46Updated 6 years ago
- Software that can autocomplete sketches as the user starts drawing.☆194Updated 3 years ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆61Updated 3 years ago
- Curiosity-driven Exploration by Self-supervised Prediction for Street Fighter III Third Strike☆165Updated 6 years ago
- Bolei's archive on generative modeling☆157Updated 4 years ago
- Official PaddlePaddle implementation of Paint Transformer☆325Updated 4 years ago
- CharacterGAN: Few-Shot Keypoint Character Animation and Reposing (Best Paper WACV 2022)☆204Updated 3 years ago
- [IJCAI'20][ICLR'19 Workshop] Flow-based Intrinsic Curiosity Module. Playing SuperMario with RL agent and FICM!☆104Updated 3 years ago
- Let's solve the flatland challenge!☆74Updated 2 years ago