MattFiler / TextAdventureToolkitLinks
A designer focused toolkit for developing story-driven text adventures with no programming.
☆28Updated 5 years ago
Alternatives and similar repositories for TextAdventureToolkit
Users that are interested in TextAdventureToolkit are comparing it to the libraries listed below
Sorting:
- Recreate the Movement System of Titanfall as a 3D First Person Platformer in Unity 3D☆23Updated 6 years ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago
- Third Person Controller and Lock-On system like in Devil May Cry games in Unity☆23Updated 5 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Updated 6 years ago
- Pack any color data into texture channels.☆26Updated last year
- drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)☆29Updated 4 years ago
- A stealth AI library designed for use with Unity (C#)☆13Updated 6 years ago
- A work-in-progress Unity3D solution for intellignt NPCs for use in video games, simulations and similar media.☆57Updated 7 years ago
- Dungeon Generation using a BSP Tree in Unity☆25Updated 12 years ago
- Unity indirect GPU instancing & painting with culling and LODs in URP☆14Updated 2 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Updated 7 years ago
- GPU Instancing in unity with culling and LOD☆13Updated 2 years ago
- Editor tools that streamline use of Valve assets in Unity☆16Updated 2 years ago
- ☆15Updated 7 years ago
- Natural Rain☆43Updated 8 years ago
- ☆17Updated 5 years ago
- A port of Valve's Source Engine for Unity.☆41Updated 3 years ago
- ☆14Updated last year
- Scripts used for a Unity RPG☆14Updated 2 years ago
- Portals in Unity by not using RenderTextures!☆21Updated 8 years ago
- Unity package for converting Unreal Engine 4 materials☆25Updated 5 years ago
- Unity prototype featuring a full body aware fps controller(In works)☆20Updated 4 years ago
- An example of replacing Tiled objects with prefabs, automatically, during import into Unity☆17Updated 6 years ago
- An extension for "Entitas-CSharp" that removes the need for code generation.☆14Updated 6 years ago
- ☆15Updated 5 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 3 years ago
- In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact loc…☆16Updated 4 years ago
- Runtime Editor is a set of scripts, which will help you to implement runtime scene/level editor. Package divided into several parts, coul…☆20Updated 7 years ago
- Low Poly Medieval Assets Pack☆15Updated 6 years ago
- WheelCollider driven fun little vehicle like Halo's Warthog.☆34Updated 6 years ago