llamacademy / bullet-impacts
In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.
☆17Updated 3 years ago
Alternatives and similar repositories for bullet-impacts:
Users that are interested in bullet-impacts are comparing it to the libraries listed below
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Updated 6 months ago
- Simple Dash Effect Unity☆13Updated 4 years ago
- Tutorial about how one can make lightsaber like weapons in Unity☆18Updated 5 years ago
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity☆23Updated 5 years ago
- First pass at completely procedurally animating a humanoid.☆30Updated 6 years ago
- A system to keep TextMeshPro styles consistent throughout a project.☆14Updated 4 years ago
- A stealth AI library designed for use with Unity (C#)☆13Updated 5 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Vintage and retro rendering in Unity.☆13Updated 4 years ago
- Unity Third Person Shooter Tool - Character Controller☆17Updated 2 years ago
- Made this a long time ago and figured I'd throw it on the hub. It's not extremely fast and the base mesh generation is from a tutorial bu…☆12Updated 6 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆33Updated 5 years ago
- Experimental Unity plugin to parse screenplays into sequences☆28Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- A collection of effects created with Cloth Component☆12Updated 5 years ago
- Modular Save System for Unity☆20Updated 5 years ago
- ☆13Updated 7 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- ☆12Updated 3 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 3 years ago
- Infinite islands generation☆21Updated 6 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆11Updated 4 years ago
- An improvement to scrawk's Unity port of Eric Bruneton's improved atmospheric scattering☆20Updated last year
- [V3.1.0] Framework aiming to facilitate the code development of a character in Unity☆18Updated 6 years ago
- Unity project for the replay video☆11Updated 3 years ago
- Hierarchical State Machine for Unity☆15Updated 3 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆15Updated last year