JakeP121 / GameAILibrary
A stealth AI library designed for use with Unity (C#)
☆13Updated 5 years ago
Alternatives and similar repositories for GameAILibrary
Users that are interested in GameAILibrary are comparing it to the libraries listed below
Sorting:
- Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity☆23Updated 5 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Updated 7 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 years ago
- Simple UI system for Unity☆27Updated 3 years ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆25Updated last month
- Source-like displacements for Unity☆14Updated 6 years ago
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 7 years ago
- A single-player first-person timed "parkour" game that implements bunnyhopping, surfing, and rocketjumping.☆13Updated 7 years ago
- Unity Editor tools for view Animation asset properties includes AnimationEvent and types☆9Updated 4 years ago
- Unity plugin for managing multiple layers of UI Screens in games.☆22Updated last year
- A simple Line of Sight (LOS) implementation with Unity physics ray casting system☆12Updated 3 years ago
- Context menu plugin for Unity3D☆13Updated 6 years ago
- simple rollback mechanism made with unity☆13Updated 4 years ago
- A hobby game I made in 2016/2017 - unity game engine, C#☆10Updated 5 years ago
- A flexible framework for batch-processing assets in Unity☆9Updated 5 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- A Node-Based Quest Unity Editor Extension☆9Updated 5 years ago
- ☆17Updated 2 years ago
- An open system of dynamic crosshairs for Unity☆9Updated 4 years ago
- An inspection/examination system to read in-game signs, walls, etc☆14Updated last year
- Tool for Unity that allows you to quickly bash objects in the scene with randomized parameters.☆15Updated 6 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- Elite Dangerous star viewer using the Unity UI System☆17Updated 6 years ago
- ☆14Updated 7 years ago
- Infinite islands generation☆21Updated 6 years ago
- A fast, iterative solver for the Inverse Kinematics problem with FABRIK on Unity☆10Updated 5 years ago
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Updated 5 years ago
- NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync☆17Updated 3 years ago
- line renderer for Unity.Entities tech stack☆11Updated 4 years ago